Jinwoo ends up trying to teach somebody a lesson and it naturally goes horribly wrong. He still becomes more powerful though. In the background, lots of guilds are playing off one another, but the true threat sits poised to either destroy civilization or make picnic season super awkward.
It’s depressingly possible that I’m just so damn basic and like this book more entirely because it’s in colour. I say this on the basis that this is a pretty competent overpowered protagonist story that I enjoy, but it’s basic as hell itself.
My continued hope is that Jinwoo is going to face something at all like a challenge or consequences and that feels particularly optimistic of me at this time. Instead, here’s another couple hundred pages of politics and business mixed with blurry action while Jinwoo becomes even more ludicrously overpowered.
The best part is indeed when he takes a friend of his sister under his wing for a hunt that turns into a brutal survival game. Despite making the absolutely correct choice, the leader of said hunt is punished for not being the hero of the story, which is a bit eyebrow raising (doubly so considering his ultimate fate, which is more horrific than the last horror story I read).
With Jinwoo leading them, the loser group manages to stay alive handily, naturally, though Jinwoo could sneeze wrong at this point and probably destroy Monaco. I did like the one higher level hunter who gets picked by the leader, but recognizes Jinwoo is clearly more than he seems and asks to swap. She’s a nice touch.
Largely the problem is that there are no stakes, which is such a contrast to that amazing first volume where Jinwoo had to be so clever to get himself out of a scenario that seemed nigh impossible. At one point later on in this volume, Jinwoo is hunting and something gives him trouble, so he says, but there’s never a suggestion that he’ll gets even a scratch or a hair out of place.
And the story just keeps bolting more and more abilities to him. Maybe he’ll ultimately be taken out when his status screen gets too encumbered and falls over, mashing him to a pulp. They’re still mostly playing fair with the game stuff, mostly, but watching somebody sift through inventory screens isn’t even compelling when I’m doing it myself.
All of this sounds tolerable, but it’s the little hints that make this somewhat fun. There’s always just enough left to be curious about and it reads easily enough. The threat of an evolving pack of murderous ants did raise my eyebrow a little, but it’s not like I didn’t just kill a ton in Elden Ring, so they have form for showing up in game scenarios (or in cult classic It Came From the Desert!, lest you believe for a second I am young and with it).
Sometimes this does seem to be very on-the-fly, where things are strictly made up as they go. The brother of a hunter Jinwoo killed before is still out for revenge and that seems like it’s about to go to some real places until it goes wildly elsewhere. It’s not a bad choice, merely a different one, but surprising decisions are not always satisfying ones.
Combined with the indestructible nature of our protagonist and the incredibly laborious nature of hearing about all the agencies and guilds that are vying for status and power, none of whom are fleshed out enough to make them worth caring about, and you certainly have a slower volume than last time.
But it still goes down smooth, which is all I can ask for with something this silly. I’m sure part of it is the nature of this adaptation being a webtoon to start with, but these are easily digestible storytelling chunks that mostly hold together and I do like the art. This is a style over substance book and no mistake.
3 stars - I mean, I don’t see how this can end without Jinwoo becoming a god, or at least punching one, so it’s fun on that level. It’s just spectacle, honestly, and sometimes that’s okay.