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Unity in Action, Third Edition: Multiplatform game development in C#

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Unity in Action, Third Edition teaches you to write and deploy games with Unity.

Joe Hocking’s expert instruction has given thousands of aspiring game developers a clear starting point for their journey into Unity. Starting with the initial groundwork of a new game development project, you’ll quickly progress to creating scripts and building easy-to-read UIs. Now for the first time, this fully updated third edition presents new coverage of Unity’s XR toolkit and shows you how you can start building with virtual and augmented reality.

Unity in Action, Third Edition teaches you to write and deploy games with Unity. You’ll work through interesting and engaging examples of 2D, 3D, and AR/VR games to get hands-on experience of Unity’s intuitive workflow tools and state-of-the-art rendering engine.

Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

416 pages, Paperback

Published February 8, 2022

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Displaying 1 - 4 of 4 reviews
9 reviews
October 24, 2022
Meh. The online tutorials at unity.com are much more complete, much more accessable.
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73 reviews3 followers
January 28, 2024
Aside from the uses of "SendMessage" throughout the code, there are some valuable insights here. Good for newcomers and veterans looking for a refresh.
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