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PLAY DIRTY 2 EVEN DIRTIER

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Fifteen years ago in the pages of Pyramid Magazine, I challenged the standard format of "GM advice columns" with "Play Dirty." Instead of advocating for fairness and honesty, I told GMs to lie, cheat and steal. Do anything and everything to entertain your players. Stop at nothing. Pay any price.

The advice was both the highest and lowest rated column in the magazine's history, creating division among its readership. But most importantly, it made everyone think about how they ran their games.

I collected those articles in a book and it has simultaneously become one of the most famous and notorious GM advice books in gaming history. Now, fifteen years later, it's time for a sequel.

Play Dirty 2: Even Dirtier continues the trend its predecessor began. PD2 presents even more nasty, underhanded and deceitful tricks to get your players emotionally involved in your characters and your world. John pulls no punches, using everything from new technologies and old conman tricks to give you all the tools you need to get your players to care.

Paperback

First published February 1, 2015

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About the author

John Wick

158 books48 followers
John Wick is an award-winning role-playing game designer best known for his creative contributions to the games Legend of the Five Rings and 7th Sea. He self-published smaller games through his the Wicked Dead Brewing Company, and later created the John Wick Presents gaming company.

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Displaying 1 - 2 of 2 reviews
Profile Image for John.
831 reviews22 followers
September 21, 2017
One of those cases where the sequel is at least as good as the original. I might just feel that way because I tend to agree more with what's in this book.

Not that I agree 100% with everything he has to say, but here it's more a case where it's "yes, but..."
Profile Image for Mason.
58 reviews4 followers
December 30, 2017
I enjoyed the hints and tricks that I will employ when I become a GM in the next while for the RPG group.
Displaying 1 - 2 of 2 reviews

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