In the far flung future (again), the descendants of Steve Rogers contend with a Kree invasion and the resurrection of one of Captain America's greatest enemies. But there's a darker plot at work as well, and with his son's life in the balance, historian Jack Rogers will need to call on his lineage to save both him, and the entire world.
This arc, and Mark Waid's Captain America in general, is weird. Both this and the previous arc told a story set in the future (what I'm beginning to call the Valiant approach), and it's a peculiar way to structure a run. It does feel as if Waid was just filling in until the new creative team could take over, which kind of cheapens things. That said, I did enjoy this arc, probably more than the previous one.
There's a lot of showing instead of telling, with the beginning and end of this four issue arc feeling very similar to Secret Empire in that we get to see the effect of actions and not the actions themselves apart from a few panels here and there. The heart of the story is well crafted, and the final issue is especially worthy of a punch to the air, but there's definitely a feeling that things are being rushed. The idea of Steve Rogers himself being the inspiration behind the story also comes very late in the game, so this could almost be any random character rather than Steve's descendant.
The art's pretty gorgeous though. Leonardo Romero is probably the closest you can get to Chris Samnee without getting Chris Samnee, while the first three issues of the story have some guest art from none other than Adam Hughes, JG Jones, Howard Chaykin, Rod Reis, and Alan Davis, which is a great selection of artists - it's just a shame that they pencil flashbacks that aren't particularly relevant to the main plot.
Promised Land is the stronger of the two Waid arcs, but this doesn't feel very Captain America-y. It wants to be, but only seems to remember it when it's convenient instead of using it as the driving force of the story. Despite the lovely art and the good idea at its core, this volume is not one of Waid's stronger efforts.