Description In this long-awaitednew Volume 4A of Don Knuth's The Art of Computer Programming , themaster turns his attention to some of his favorite topics inbroadword computation and combinatorial generation (exhaustivelylisting fundamental combinatorial objects, such as permutations,partitions, and trees), as well as his more recent interests, suchas binary decision diagrams. It encompasses revised and updatedversions of the six most recent smaller books ("fascicles") he haswritten on these topics. The hallmark qualities that distinguish his previous volumesare manifest here anew: detailed coverage of the basics,illustrated with well-chosen examples; occasional forays into moreesoteric topics and problems at the research frontier; impeccablewriting peppered with occasional bits of humor; extensivecollections of exercises, all with solutions or helpful hints; acareful attention to history; and implementations of manyalgorithms in his classic step-by-step form. There is an amazing amount of information on each page. Knuthhas obviously thought long and hard about which topics and resultsare most central and important, and the most intuitive and succinctways of presenting that material. Since the areas that he covers inthis volume have exploded since he first envisioned writing aboutthem, it is remarkable that he has been able to provide suchthorough treatment in so few pages. For Sale in Indiansubcontinent only Brings together definitive new coverage of broadword computation, combinatorial generation, fundamental combinatorial objects, and more Presents hundreds of new exercises, with detailed answers A new classic from the world's most influential programming author, whose previous work was honored alongside Einstein's as one of the century's best physical-science monographs Donald E. Knuth (Stanford, CA) is one of the most reveredfigures in all of computer science. Knuth began in 1962 to preparetextbooks about programming techniques, and this work evolved intoa
Donald Ervin Knuth, born January 10th 1938, is a renowned computer scientist and Professor Emeritus of the Art of Computer Programming at Stanford University.
Author of the seminal multi-volume work The Art of Computer Programming ("TAOCP"), Knuth has been called the "father" of the analysis of algorithms, contributing to the development of, and systematizing formal mathematical techniques for, the rigorous analysis of the computational complexity of algorithms, and in the process popularizing asymptotic notation.
In addition to fundamental contributions in several branches of theoretical computer science, Knuth is the creator of the TeX computer typesetting system, the related METAFONT font definition language and rendering system, and the Computer Modern family of typefaces.
A prolific writer and scholar, Knuth created the WEB/CWEB computer programming systems designed to encourage and facilitate literate programming, and designed the MMIX instruction set architecture.
I sort of happened to read like the first half of this volume for my job and it has a really nice exposition on everything you've ever wanted to know about boolean functions and "bitwise tricks and techniques". I can't ever hope to finish this. The exercises can go very very deep. For example, he gives a new algorithm for hypergraph transversals as a solution to exercise 237 on the BDD section, but since it was buried in the problems no one seems to have noticed it. I've spent the past 3 months working on the same problem.
Volume 4a also has some really good looking figures.
Also, I don't see why a lot of people are put off by the use of an assembly language. We learnt basic MMIX in our intro to CS class in like, one hour, and it's not even used all that much in the book.
Unlike the other three volumes, which contain two chapter each, Volume 4A doesn't even cover a whole chapter. The reason for this is that when Knuth sketched out the skeleton of his books in the 1960s, the subject of Chapter 7, combinatorial searching, was a rather small subject. But all of that changed in the 1970s and 1980s, when the field of combinatorial algorithms exploded. The result is that Knuth took nearly forty years to write just two sections of Chapter 7, but these two sections fill more pages than any of the other three books. The first half of this volume deals with boolean functions, while the second half deals with the daunting task of enumerating all elements of some combinatorial structure (e.g., tuples, partitions, trees). I found the math in this volume to be harder than in the previous three, but I am happy that (in this volume as well as the others) Knuth is always willing to pause the flow of a section to dive into the mathematical theory. For example, in the section on set partitions, Knuth gives a detailed description of the saddle-point method of deriving asymptotics. Where this volume possibly suffers is in its breadth. The other three books all offer enough variation so that, even if you might not be interested in one particular section, you might really enjoy a different one. But with 200+ pages on boolean functions and 200+ pages on enumeration techniques, Volume 4 definitely feels a lot more laser-focused in its subject matter.