Following the award-winning first trilogy, The Chronicles of Thomas Covenant, the Unbeliever, that gave birth to his cynical protagonist, bringing through his ideas, writing and imagination an – up to that time – more mature aspect in the fantasy genre, as well as a big success that marked his career from then on, Stephen R. Donaldson returns to the magical world of the Land, travelling us in The Second Chronicles of Thomas Covenant, the second omnibus volume of the titular series collecting the next three books: The Wounded Land, The One Tree and White Gold Wielder, in a three-legged story arc of Ravers, Riders, Demondim-spawn, Dead, warped creatures and dark beings, but also in three adventures of corruption and despair, possession and sacrifice, and hope and survival; in an imaginative, dark second epic fantasy trilogy.
The Wounded Land (9/10)
For nearly two score centuries since the great war of Revelstone, when Lord Foul – gathering and marching a vast army of unnatural and evil creatures under his will – was finally defeated, losing his hold over their world and lives, the Land saw during that time its days to thrive again in peace and vitality, giving to its people generation after generation a good life of comfort and carelessness; yet now, with the Despiser having laboured relentlessly since then in new ways of ruin and evil, laying through his deep abhorrence the foundations of his retribution, a malison has fallen on the Land, the Sunbane, which with every turn of its four phases: of desert, pestilence, rain and fertility, corrupts with its touch the very essence of its life, leaving its survivors to a life of desolation and hopelessness – but Linden Avery, having purposefully sought her first job as a doctor after her newly-completed residency in a neighbouring, rural town, wanting to make a fresh start in the loneliness of her unlovely and severe life, has been trying to adapt to her ancient, muggy rented apartment.
Receiving an unexpected visit by Dr. Berenford, the Chief of Staff of the Country Hospital who hired her to help him with his busy schedule, wishing to express her his need for a particular long-term patient and to ask her for a second opinion, Linden will take on as a personal favour to meet the infamous leper of the town, Thomas Covenant, and look as best she can to appease his concern.
Nevertheless, with Dr. Berenford’s favour to have filled her thoughts with memories from her childhood, bringing back a past she has been trying to forget, when an old man – appearing on her way as out of thin air – accosts her and gives her a seemingly obscure message, and her sudden apprehension about Thomas Covenant’s state of mind after their first encounter leads her to wrong conclusions, Linden will find herself choicessly trapped between forces beyond her comprehension, transporting her along with Covenant to a wild, dark world.
Meanwhile, Thomas Covenant, having spent the last ten years in the isolation of his home, trying to understand his experiences and find a balance between his dreams and reality, has been wanting to make right for his blameless crime of his disease.
But, with his last confrontation with Lord Foul to have left the door of his most precious things for him open to his malice, taking advantage of their vulnerability and tainting them to their heart, when he trades his freedom for the woman who broke their eternal vows of love, and the consequences of his past deeds bring him into a world of decay and bloodshed, Covenant will find himself sojourning through the much changed Land, searching visionless for answers and some vestige of hope.
However, with Lord Foul’s newest schemes to have brought his retribution closer than ever to its fruition, corrupting with mendacities and malice everything that once was pure and good, when they’re led to the only place that stood unwavering through the millennia against him, and their adventures bring them before an inconceivable truth, Covenant and Linden will find themselves along with an unlikely company in a desperate quest for hope, pursued across the Land by an ill force that will send them into the dominion of an ancient being – an ancient being which, if they fail to overcome their fears and avoid its snares, could cost the Land its last means of salvation.
Motivated by Lester del Rey – who believed in fungible fiction – and his constant bombardments with new ideas and plots for Thomas Covenant’s next adventures after the end of the first trilogy, having the intention originally to stop at the three already completed books to avoid repeating himself and become trite, Stephen R. Donaldson brings his world to a new and distant era, taking us in The Wounded Land to the Stonedown and Woodhelven villages where their inhabitants – having spent some time after Lord Foul’s defeat in interaction and sharing of their lores, losing with the passing of each generation the customs and traditions of their ancestors – live under the dread of the Sunbane, inducing new and harsh rules upon their societies, and making every day their purpose to survive at any cost necessary; to the rhysh, one of the many individual communities of the Waynhim, where the good-natured Demondim-spawn – having chosen a different path from their brothers the ur-viles – spend their days in devotion and Lore, serving the Law without partaking it, and tending for the Land as best they can; and to Revelstone, the Giant wrought stone city, where now the Clave – taking the Council’s place after its decadence – rules under its current leader, the na-Mhoram, and his Riders, enforcing their will through their perversed beliefs across the Land, and ravishing the weakest people from their homes for sacrifice as the only means of opposition against the malison of the Sunbane.
As well as to Sarangrave Flat, where deep into the marshy plains dwells for millennia the lurker: a mysterious and malevolent creature that feeds on beings that possess Earthpower, hunting and luring its preys until it ensnares them; and finally to Coercri, the Grieve, where – once a place where the Unhomed Giants along with their families and children lived in gaiety and love for tales – has now become a dead city of sorrow and pain, haunting it with unrestful memories of the past.
A first book in which, jumping in an entirely new era, leaving behind old and beloved characters and building his world as from scratch, Donaldson – taking a different approach from the first trilogy that however brings a welcome change to the series – creates through his deft writing and rich imagination a strong beginning full of action, twist and turns, and self-reflections, managing with his well-known adult themes to make something equally complex and entrancing as the first chronicles, and to travel us in a dark epic story of Riders, Ravers, ancient peoples, great beasts, warped beings, Demondim-spawn and spectres of the dead, but also in an adventure of choice and freedom, ominus prophecies and distorted legends, and desolation and corruption – a first book which, even though lays only the foundations of a larger storyline, leaving open several threads to be developed in the next ones and form as a whole a cohesive narrative arc, explores the psyche of the two protagonists that made them who they are: from their personal tragedies to their hardships, bringing through a new cast of characters their inner conflicts and challenges to the forefront, and delivering an excellent start of depth and sophistication that promises much more to come.
The One Tree (8/10)
Few hours have passed since they escape from the Clave’s reach, and the evils they faced; yet now, with Lord Foul to have succeeded in carrying out his deepest malice, tainting and corrupting all that once opposed his will and bringing his retribution closer than ever to its fulfilment, the Land – stricken by the Sunbane: a malison that plagues its very heart – lies in its worst plight of the last four millennia, leaving its people helpless to find their own ways of survival – but Linden Avery, having been chosen by greater forces for a purpose she barely understands, impelling her from the severity of her life into a world of fear and bloodshed, has been aching to emulate Thomas Covenant’s paradoxicality.
Boarding onto the dromond Giantship, Starfare’s Gem, after their latest adventures, wanting to set sail and continue their quest towards the only means that could fight the Despiser and extirpate the malison of the Sunbane, Linden will embark along with Covenant and their companions on a perilous voyage, searching through the open Sea for hope.
Nevertheless, with her blackened heritage of her parents to have contorted much of her life, driving her by the need to escape death rather than seek life in her strive for power and effectiveness, when a darkness – emerging from the depths of the dromond – causes Covenant’s venom to relapse beyond any succour, and the desperate efforts of the Giants to put them back on their course wounds mortally one of their kindred, Linden will find herself drowning in her powerlessness, caught between an impossible choice and the violation of all that she believes in.
Meanwhile, Thomas Covenant, having accepted through his commitment and determination the burden of the Land and its people, desiring as nothing else to save the world he knew millennia ago and to stop the Despiser from causing any more harm, has been driving himself from his personal exigency.
But, with Lord Foul’s malice to have wrought to the world he once loved and cared for an unspeakable corruption, striking its heart and decreasing day by day the potency of its life, when the purpose of their quest brings them closer to the answers they seek, and the fate of their company – envisioned through the percipience of greater beings than themselves – falls on Linden’s hands, Covenant will find himself lost in a fathomless void without mind and will, bereaving him everything that might protect him.
However, with their quest across the wide seas to have taken them to the most remote and isolated parts of the Earth, discovering peoples and lands of different perceptions and powers beyond what they’d ever have imagined, when their voyage reaches at the end of their purpose, and all of the Despiser’s machination and manipulations come to fruition, Linden, Covenant and their companions will be faced with their worst fears, bringing them before an entity more powerful than anything they have encountered before – a powerful entity which, if they fail to exert themselves for restraint and prevent it from rousing from its eternal slumber, could mean the end of the cosmos.
Picking up from where the first book, The Wounded Land, left off, following the plot threads the previous one began and bringing his characters to the next stage of their journey, Stephen R. Donaldson travels his imagination for the first time beyond the borders of the Land, taking us in The One Tree to the open Sea, where the unscrupulous and insatiable creatures of the deep hunt for their preys, daring any ship and their crew to defy their perils, and making the oceans of their domain only for the most bold seafarers; to the land of the Elohim, where faeries of dazzling beauty have built their own realm beyond the incursion of mortals, spending their time through their physical transformational manifestations in consideration and examination for the truth of all things, and serving with their deep wisdom and limitless vision the life of the Earth; to Bhrathairealm, where – after a long war of survival against the Sandgorgons of the Great Desert – merchants, soldiers and wily men alike live in prosperity and opulence under the sovereign of the gaddhi and the Kemper, his first counsellor and suzerain of their land, attracting ships and peoples from other lands in search for trade and warlike implements, and giving it the fame as one of the most sought-after places for wealth and lust.
As well as to the Isle of the One Tree, where its Guardian, ak-Haru Kenaustin Ardenol – having existed longer than the span of mortal life – protects the Arch of Time through through the eternity, perfecting his skills in restraint, mastery and prowess, and testing in combat the worth of his successors.
A second book in which, expanding his world much further than the reaches of the Land, bringing to the forefront new peoples and lands full of extraordinary wonders, wealth and power, Donaldson – pushing his imagination into unexplored directions – creates a different yet deep and imaginative sequel of introspection and self-contradiction, showing once more the sophistication of his storytelling on adult themes, and travelling us in an epic story of questers, Ravers, faeries, thaumaturges, monstrous creatures and mystical beings, but also in an adventure of perception and violation, blame and restitution, and hope and survival – a second book which, focusing its majority on Linden rather than Covenant, reversing the leading roles and the plot’s point of view in comparison to the previous one, reveals through the arduous and gruelling journey of the two characters their shared need for empathy and love, reflecting their guilts, the disapproval of their choices, as well as the heavy price of their actions, and making a story of many layers that still leaves much open for the final instalment.
White Gold Wielder (9/10)
Less than a day has passed since the quest for the One Tree came to its end, and the travails they had to endure; yet now, with the Clave to have harvested unscrupulously every Stonedown and Woodhelven village in order to feed the Banefire, reaving from the communities the opportunity to fight for their survival and ravaging the Law of nature, the Land has become a barren place of desolation and ruin, pushing closer and closer the meagre, destitute people to their doom – but Thomas Covenant, having felt for the first time the defeat through the Despiser’s manipulations and machinations, turning all his former strengths and victories against him, yearns for the oblivion of slumber.
Sailing away with the Giantship, Starfare’s Gem, from the Isle of the One Tree after their recent failure to fulfil their purpose, extinguishing their sole hope and filling their hearts with nothing but grief and despair, Covenant, along with Linden and their companions, will be forced to return back to the place where his quest first began, and search for some other means to save the Land from its plight.
Nevertheless, with their return journey from the other end of the Earth to have brought them into an unexpectedly cold gale, challenging the endurance of the ship and the stamina of their will against the tempestuous seas, when the dromond – despite the arduous efforts of the Giants, gets out of control, and the vehemence of the wind sends them crashing into a wilderland of ice, Covenant, Linden, and their companions will find themselves stranded in an uncharted place beyond repair and escape, leaving them helpless before their perils.
Meanwhile, Linden, having travelled alongside Covenant across the world in his quest for hope, confronting through the blackened legacy of her parents her nominal beliefs and finding all over again the love inside her heart, has been standing between the need and the sorrow of their bereavements.
But, with the sins of her childhood to have impelled her to an appalling act, attempting to take away the identity from the one decent love of her life and anchor herself against the dark, when they undertake the mission to confront the cause of the Land’s plight, and the difficult choices of their perilous journey – striking the heart of their companionship with grief – brings about the breaking of the balance between life and death, Linden will find herself face-to-face with a figure of the past full of anger and desecration, opening her eyes to an unthinkable truth.
However, with the Clave’s unscrupulous bloodshed to have increased the corruption of the Sunbane, gnawing inexorably into the heart of the Land and fulfilling Lord Foul’s malign dreams, when they get led into the Despiser’s demense, and Findail’s incessant attempts to foil Vain’s enigmatic purpose threatens to bring their sacrifices to ruin, Covenant, Linden, and their remaining companions will be faced with the nightmare of their failure, bringing them before a dark being of pure hatred and contempt that seeks nothing but freedom and havoc – a dark being which, if they fail to resist to its malice and find another way to redeem the Land from its plight, could cause an unprecedented cataclysm that will doom all life and Time forever.
Picking up once again from where the second book, The One Tree, left off, following the threads from the previous one and bringing his characters to the final stage of their journey, Stephen R. Donaldson comes back to the world of the Land, taking us in the White Gold Wielder to the Northron Climbs, where in the snowy mountain range dwell the arghuleh in isolation from the rest of the world as well as from themselves, sharing their common animosity and self-preservation, and giving them through their violent behaviour and adaptable body a reputation of dread; to Revelstone, where the Clave has taken hold of the once glorious Keep of the Lords, depredating through their perverse lust for power the villages of the Land in order to feed the Banefire, and leaving behind nothing but desolation and ruin; and to Andelain, where Caer-Caveral – Forestal of the One Tree – has preserved the pristine beauty and health of the Land, holding it over the millennia free from the bale of the Sunbane, and making the Hills the last bastion of the Law.
As well as to Mount Thunder, where Lord Foul has now made his home, bringing under his servitude the Cavewights as they moil to fulfil his designs of destruction, and savouring the fruition of his dreams and malice.
A third book in which, concluding the Second Chronicles back to the Land, bringing this journey to full circle and raising the stakes more than ever before, Donaldson – taking his characters and world to their next stage of evolution – creates through his poignant and complex moral themes a powerful ending full of great battles, twists and turns, and emotional suspense, culminating the trilogy in its highest note, and travelling us in an epic story of travellers, Ravers, Demondim-spawn, ice-beasts, incorporeal forms and dark beings, but also in an adventure of loss and despair, restraint and sacrifice, and possession and destruction – a third book which, interchanging between the two protagonists, showing once more through their points of view their guilts, their contradictions and self-repudiations, as well as the grief, despair, and doubt of their companions, making their choices harder and their challenges even more perilous, and closing their long and arduous journey with a plot twist that changes everything for them and for the future of the Land.
All in all, The Second Chronicles of Thomas Covenant is another great trilogy of sophistication and moral themes, with Stephen R. Donaldson – taking a different approach from the first one – bringing us into a new era, and travelling us in a much changed world full of corruption and desolation, as well as in a quest beyond the Land that reveals other, unexplored parts of his world – a dark, epic second trilogy which, raising the stakes of the characters much more than before, manages to bring through his writing and imagination something both fresh and entrancing, engrossing us once again with its scope, and changing everything for the next, and final series.