Harris is a copyright, licensing, and e-commerce lawyer who writes here, in plain language, for benighted librarians who didn't quite find time to complete that law degree while in library school. She demystifies a complicated subject, covering how to negotiate a license, create a licensing policy, understand common misconceptions about license agreements, focus on key licensing concerns, and negotiate like a pro. This slim volume is user friendly and packed with information. Annotation c. Book News, Inc., Portland, OR (booknews.com)
dude, THE WORST!! (wooo—flashback to my time of capitals) but i could not get into this book at all. if you are really into licensing digital content, you might really really like this book. me, i have no digital content in my life, for licensing or otherwise. so, to me, this book was wicked boring, and wholly theoretical; like reading a manual called "care and maintenance of your time machine." just not my bag. and frankly, i don't want it to be my bag...because i am sure it is one of those skills, like carpentry or doctoring, that puts you in awkward situations all the freaking time. you are just trying to relax and enjoy breaking bad and suddenly someone wants you to come over and license their digital content (or build them a gazebo), or you are enjoying a nice dinner at a scandinavian restaurant and suddenly there is a crisis situation: "is there a digital content licensor in the house??," and you have to 'fess up, even though you really want to shout, "just leave me to my venison, please!!" i can't handle the frequent late-night calls or being cornered at any of the numerous cocktail parties i attend and assaulted with shop-talk. if you need any digital content licensed, call some other nerd.
As the title suggests, this book was intended to serve as a practical guide to evaluating and negotiating license agreements, while skipping many of the nuances and legal foundations of the subject. Harris’ approach is concise and clear throughout, and this is an ideal reference for beginners who need a guide to start picking apart license clauses. For this purpose, chapter 4, "Key Digital Licensing Clauses" is particularly useful to have around.