The latest collection of the red-hot ongoing series kicks off with Kevin Eastman's solo issue #21, a prelude to the first three parts of "City Fall." A normal night on the town for Raphael and Casey turns deadly when the Foot Clan appears in full force. The resulting chaos is only the first step in Shredder's master plan!
Good lord. That was good. The first issue written and drawn by Kevin Eastman is my favorite issue to date. The Turtles are menaced by a trickster character who puts their skills to shame. It's freaking great. Then we get into the first half of City Fall. Shredder finally puts his plan into action that he's been hinting at for awhile. Can't wait to read the second half of this.
So Shredder puts his plan into action. His main target? LEO! As the foot goes after the turtles and their master splinter, other villains decide to take this opportunity. You can feel this one was far more quick paced and setting up some epic showdowns. Some betrayals might not see coming, some big fights, and some funny moments set up the first half of city fall into something worth reading. Hope part 2 is even better. A 4 out of 5.
This has been a great Ninja turtles series. Tom Waltz has been building an incredible arc in this volume. The artwork flows and aids the story well in this book. Tom Waltz has captured each turtles' personality perfectly. If your not reading the new TMNT you are missing a real treat. This volume has an incredible cliffhanger and I can not wait to read the next part.
Hey now we are getting somewhere! We finally got a artist on this book that can do cleaner art, and it immediately makes it more enjoyable. While brainwashing is a tired trope, I'm kinda down for the turtle turncoat, it adds some zest to this big citywide fight brewing.
Now that I'm actually sitting down to review this volume, I don't really know what I want to say about it. It's a fun ride , for sure. There's great action, and I actually somewhat enjoyed the narrative. Plus the art by Mateus Santolouco is just stunning. But there's still something missing.
Where this volume falls short is in the scale of things. The title, "City Fall," indicates some pretty seriously crazy stuff going down, but you only really get to see one scene of things happening in the city. I'm hoping that the second volume of the story will show a little more, but I'm kind of worried.
Really the story just wasn't set up the way it should have been. When the other big publishers go for an epic event, they pull in a huge cast of characters. You see the main conflict but also you see really recognizable characters in all sorts of other situations and subplots. The book just doesn't have a big enough cast to pull this off.
The story itself is compelling, though. I was wondering how they were going to pull off the "big twist," but it's done well, despite being a little contrived. I'm really interested to see what comes next. While the danger for the city isn't quite tangible, for the turtles it certainly is.
As for the art, it's just great. I love Santolouco's style. The turtles continue to be differentiated in their looks and there are details everywhere making it a visual feast. Plus there are some nice touches with guest artists for dream sequences.
There is another story in the first issue collected here that is unrelated. I understand why Kevin Eastman is on art and I certainly appreciate the legacy, I just am not a fan. It's still very well done. The issue was a somewhat fun read, but incredibly predictable.
All that said, it's an excellent series and you should be following it. Just be wary of getting your expectations too high.
Oh, we're into it now. Shredder makes his move, and the Turtles and their allies will never be the same again. Who is his new lieutenant, and what will be the final fate of Casey Jones? The TMNT's first big event, City Fall, shakes New York to its core!
Now we're getting somewhere! I couldn't put this down, except to jump over other trades to read the accompanying one-shots. Twists, turns, funky fight scenes, and some unexpected developments, and we're only three issues in? Bloody hell.
The first issue of the trade is probably the biggest let down, because the surprise ending is super obvious because of how Kevin Eastman draws the villain's feet, of all things, but City Fall itself is super impressive. Eastman, and the rest of the previous IDW TMNT artists, all contribute a few pages to issue 23 as one character gets brainwashed, while Matteus Santolouco makes the jump from side-material to the main book with an equally impressive showing here as it was over on Secret History Of The Foot Clan.
Much better, basically the reason for reading any of this. It's starting to fall apart into boredom in volume 7 though. Really great to see Eastman's art for the first comic in this volume.
Getting back into the groove with this story arc I love the way the past is tied into the present with the branches of plots to be followed. There is a tension in this arc that is really compelling.
Back to Turtles vs. Shredder, and it is quite a battle. It is the old “trusted ally turns on his friends” motif, but there was enough fun here to keep me interested. They are nicely shaping Shredder into a nasty nemesis, as he should be. Liked how Eastman had a section of art, and the overall art is on firmer footing. On to part two.
This volume once again ups the ante and this series continues to be quite the thrill ride. Beautiful artwork and an intense story that kept me engaged throughout this beginning of what is going to be a stellar arc. Raphael is struggling with keeping his cool, Leo is a target of Shredder... Casey is kidnapped...it was nonstop! I'm excited to get into the next volume!
TMNT tries to regain its footing after the outrageously bad Krang War by stumbling through every comic trope out there first. Every scene in this book can be seen from a mile away, with an absurd story reliant on supplemental material. Most of it isn't completely terrible, settling for obvious and mediocre, sporting some really great pencils by Mateus Santolouco. The first collected issue though is a perfect example of how not to create a comic. The panels are wordy, and too plentiful for an issue consisting entirely of redundant combat. The reveal was painfully obvious, and Eastman's art is sloppy and incomprehensible.
It's a shame that Santolouco's pencils are wasted on what is quickly becoming an unreadable book.
It is too bad I read part 2 before I read this one. Part two had all of the big pay offs, while this was all the set up. This is still a great book. The artwork is fantastic. The beginning has this wonderful, painful, literal gut punch. I always sing praise of the IDW Turtles books. I never have anything bad to say. It is just something that seems to be made specifically for a guy like me. Until I read a Spinjas comic book, this is one of the tops on my list.
Things are taking a turn for the worse as violence in the city is getting out of control and the Shredder is planning on bringing the city to its knees. This is where the Shredder's plan comes in where he's planning to convert one of the Turtles to his side. A lot of twist and turns in this City Fall arc! I can see why It is split into two books because it would be too much to handle in one big book.
Volume 6 of TMNT gets away from the extraterrestrial mess that was Volume 5, and gets back to what we all expect: Turtle teamwork and battling the Foot! A turn of events dominates this first half of the City Fall storyline that I won't share here, but while not that huge of a surprise, I'm really looking forward to seeing how this all pans out in the next Volume. High Recommend
This is another good volume of the series. It was great seeing Kevin Eastman's art. My one complaint is that from the title I expected a little more... city falling? There is much more hinting at the problems going on in the city than overtly showing them. We'll see where the next volume goes.
Volume 6 is all-around next-level good. But you really have to take it in two pieces: the first chapter and everything else.
The first chapter is almost a standalone story, and despite being solid action, it's the calm before the storm. Our boys spend the whole chapter tangling with a mysterious masked foe whose identity isn't exactly a major surprise when it's revealed -- especially once you realize that for all the combat no one is getting hurt -- but the reveal is still endearing. Kevin Eastman draws this chapter and it's a joy to look at because the Turtles are never more definitive than when they're drawn by their creator. Eastman may not have the chops of the bigger artists in comics but his style is uniquely and confidently his own and you'd recognize it a mile away. I like how gritty and heavy it is, how he spatters his panels with ink -- his art has so much *debris*. His layouts are basic rectangles, simple and old-school, making the whole chapter feel timeless.
With the calm out of the way, we get into Part 1 of the storm.
Before I knew practically anything else about this series, I had heard about City Fall. And because my first dip into the series was the City Fall aftermath (Volume 8), this story has been looming large as I've worked my way up through the previous volumes. And it isn't disappointing.
The seeds of Shredder's plan (sowed so early in the series!) are brought to fruition here in a way that feels gut-wrenching for our heroes. There is actual physical consequence: hits that hurt, punches that change lives. In a medium where we're used to hardly anything mattering, where death is an inconvenience, it's a testament to the writing and art that when you see Casey Jones on the end of Shredder's bladed fist you just want to cry. It feels different. It feels big.
Part of that is the writing, particularly the novel-like pacing: Tom Waltz gives this series so much breathing room. Scenes often last like twice as long as I'd expect them to last in other comics, and Waltz uses that space to let the characters feel and react, and thus us too. And part of it is the art, which in this volume is among the best I've seen in comics. Mateus Santolouco, wow; a new fave. I love the way he draws the Turtles and Splinter (somehow both a little cute and full of gravitas), I love the action; the layouts are nuts. It's high above the other art so far in this series, something that's especially evident during the long sequence of Leonardo's brainwashing where Santolouco is joined by previous-volume artists including Eastman and Kuhn and you can really compare; no one is remotely bad but no one is holding a candle to Santolouco either. The writing on this series has wowed me right along and now the art has been brought up to the same level.
Volume 6. The city has become a dark and more dangerous place as Shredder and the Foot Clan make their bid for control of the criminal underworld. The Turtles are left reeling after Shredder stabs Casey Jones and are further weakened when one of their own turns against them.
This book seems to deliberate evoke storylines from other comics, with things like the 'Batman: War Games' saga immediately jumping to mind, but rather than just feeling derivative, I think it adds a bit more dimension to the Turtles stories after the fairly weak and silly 'Krang War'. Here we see the Turtles having to face odds too long for them to overcome, those they care about suffering real harm and a betrayal that shakes them all to the core.
As well as a darker story, this one also feels more grounded and, again, it works to this book's advantage. Here it's the story of two rival clans of warriors whose enmity goes back centuries finally clashing for supremacy. The fact that some of those ninjas are mutant reptiles and rodents is almost an irrelevance to the core story being told. And here Shredder once again feels like a credible and deadly threat, not least when he deliberately baits the Turtles by punching his bladed fist into Casey's abdomen.
A much darker and less whimsical book but one which, for my money, absolutely benefits as a result.
The story continues the quality this IDW run has held consistently since issue one and the character development is so good; story wise this is a 5. But I find the artwork of Mateus Santolouco inconsistent. Some of the action shots are incredibly well drawn, and some of the double page spreads are great - I love Leo’s nightmare drawings - but close-ups of the turtles don’t work for me. The pupils don’t work and sometimes the turtles faces don’t look like the turtles. The same is true for splinter. The human characters are well drawn, as are the turtles antagonists, but the turtles just irk me (each to their own though). But overall a continuation of the great work this series is doing.
Well, I guess that's not so bad. I do machines, as we all know from the song, which I still propose we make the new national anthem because why not, and "o'er" is so outdated.
Don't we all want to be Michelangelo, though? Isn't that the person we all want to be?
That's gonna be my resolution for 2023: More Michelangelo. This is my Year of Yes, but I guess it mostly involves eating pizza, wearing orange, and making the least practical weapons decision possible.
I’m enjoying this arc, as painful as it is! Shredder’s so sick but the art for all the manipulation sequences was really well done. Really captured the twisting of Leo’s mind against himself.
But oof owtchie. Wondering how this will be resolved!
I enjoyed the Kevin Eastman illustrations, but was not a fan of the rest of the art in this one. Definitely a step down in artists since the last volume.
The story, however, was excellent- very tightly written and dramatic.
Vol. 6, one word, Damn! Leo taken and brainwash to fight for the foot. Looks like it was the end for the turtles, but here comes Slash to save the day. Great book, can't wait to read the next one.