You Can Work Professionally in Comics! Jump-start your comic book career! Creating Comics From Start to Finish tells you everything about how today's mainstream comic books are produced and published. Top working professionals detail how comics are created from concept to completion.
Dig deep into every step of the process including writing, editing, penciling, inking, coloring, lettering and even publishing. Working professionals talk candidly about breaking into (and staying in) this exciting industry.
Interviews and advice
Mike Marts - Editor - Batman Mark Waid - Writer - Kingdom Come, Flash, Irredeemable Darick Robertson - Penciler - Wolverine, The Boys, Transmetropolitan Rodney Ramos - Inker - Green Lantern, Punisher Brian Haberlin - Colorist - Witchblade, Spawn Chris Eliopoulos - Letterer - Pet Avengers, Spider-Man, X-Men Joe Quesada - Chief Creative Officer - Marvel Comics Stan Lee - Former President, Chairman - Marvel Comics
This book takes readers step by step through comic publishing. Not only that, but through professionals who reflect on their experiences in the field. Readers learn how those people became established and the history of the processes. Scalera also examines how those processes have changed because of technology. While Scalera does most of the talking, he has quite a lot of info that comes directly from the other pros in interviews. At the very end, he even covers some basic stuff like how to get your foot in the door with a publisher and self-publishing. I definitely got a very clear picture of what comic book publishing involves. He provided plenty of detail, but not too much to overload me with new information. It made for a very informative and interesting read. Contrary to what he warns in the introduction, he has not ruined my enjoyment of comics. In fact, I think understanding the creation process helps me better appreciate the end product as a reader. As much as I enjoyed this book, I would not recommend it to everyone. Those simply interested in reading comics might find it boring. However, those wanting to pursue a career in the field will find it invaluable. If you are looking to better understand comic publishing and where you might fit in, this is the best book I have come across for you.
Three stars for enjoyability of reading, with a full bonus fourth star for existing at all. The comics industry isn't really covered very well in books for adults. This reads like a low-level college textbook (and I would know, I went to public business school in Louisiana). Not great, but a great find! And I started writing a comic while I was reading it, so massive points for inspiration.
Good book with lots of theory, not quite what I thought it was going into it, as this is not so much of a "how to make comics" as a "how to get into the industry." Lot of good information and resources, though some of the links no longer work or the websites no longer exist.
I've recently started reading about creative processes in different media, comics and graphic novels included. Among them, I bumped into Buddy Scalera's Creating Comics from Start to Finish Top Pros Reveal the Complete Creative Process rather by mistake. Buddy's is an accessible book about the comics industry in the US. Overall, an interesting and accessible read, with new information about the editor and editor-in-chief positions in the comics creation organigram.
The book is structured as a series of interviews of one representative per key position in the production of comics: editor-in-chief, editor, writer, penciller (drawer), inker, and letterer. Each chapter begins with the author's own analysis of the creative job's challenges and approaches, then proceeds with summaries of the said interviews. Among the key persons interviewed in this book there are Mike Marts (editor at DC Comics, Batman and X-Men); Mark Waid (writer at Marvel and DC, chief creative officer at BOOM! Studios, Flash and Captain America); Joe Quesada (chief creative officer at Marvel Comics); and Stan Lee (the father of them all).