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The Art of Bioshock Infinite
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The Art of Bioshock Infinite

4.55 of 5 stars 4.55  ·  rating details  ·  311 ratings  ·  29 reviews
In The Art of BioShock Infinite, delve deeper into the city of Columbia—the fabled floating metropolis that serves as a beacon of technology and achievement for the early 1900s! This deluxe hardcover features production designs and concept illustrations focusing on main characters Booker DeWitt, Elizabeth, and Songbird from the BioShock Infinite video game. See t ...more
Hardcover, 184 pages
Published March 26th 2013 by Dark Horse Books (first published March 12th 2013)
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Kaitlyn Most likely any book store such as Books A Million or Borders. Or you can always find it on Ebay or Amazon.

Community Reviews

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Anzu The Great Destroyer
I’ve always been a Bioshock fan and I’ve been waiting to play Infinite for months, like a lunatic. And when the time came and I got my hands on it, oh how happy I was. Bioshock Infinite has one of the best, if not the best, stories in the gaming industry. It’s more than a story; it’s an incredible experience that will stay with me for years to come.

I was so glad to see that Dark Horse is publishing a book for the Bioshock Infinite concepts because I am an artist myself and I live to learn and I
Jeann (Happy Indulgence)
This review has been cross-posted on my Happy Indulgence blog. Check it out for more reviews!

Now for something a bit different with a combination of my love for games and books. The Art of Bioshock Infinite is a hardcover artbook featuring concepts that made it to the final game, but mostly those that didn't. A lot of love and attention has gone into creating and producing one of the games of the year, and the artwork showcased here is evidence of it. With paintings, sketches, coloured designs a
After reading/going through this book, I want nothing more than to go play some more of the game. Yes, for those of you unaware, Bioshock: Infinite is a 2013 released video game. Both similar and yet very different from the original Bioshock games.

The art here is incredible. When playing the game, it is easy to miss things are the scene is constantly changing. This give you the change to really stop and look. Especially at some of the enemies you fight. This book really breaks down how things w
Michelle (In Libris Veritas)
So I'll admit that I am a big fan of art books based on video games and tv shows, there is something about seeing all the cool concepts and work that went into a loved project that just makes the experience even cooler. I'd have to say that this one is no exception.

Bioshock Infinite is a game that a lot of game fans were looking forward to since the first two games in the series, and since it took a long time to come together it is really cool see what kind of ideas the creators were throwing ar
A brilliant collection of artwork from both the finished game and unused material. Character and enemy designs, beautiful artwork of Columbia, Vigors and propaganda posters and advertisments from the game are all found here for our enjoyment.

While I'd definitely recommend the book to anyone (BioShock fans in particular), I warn anyone that playing 'BioShock Infinite' will evoke mixed reactions to this book. On one hand, you get an appreciation of how different the finished game is to the origina
Full review posted at My Book Addiction.

I am a gamer at heart. Always have been, always will be. My husband really hit the jackpot, didn’t he? We have two PS3 consoles in our house so we can game together; one in the kids playroom (we told them it’s for them, but really… lol), and one in our living room. Sure there are games that he likes that I don’t, and vice versa, but there are many games we both love to play. The BioShock series is definitely on the list of games we both enjoy. Survival ho
Although the actual gameplay mechanics of bioshock infinite are perfectly fine, it's the game world itself and the associated art and characters that make it worth playing. As such this book is well worth reading, especially in the way it reveals fascinating ideas and drafts that never made it into the game itself.
Michael Alexander Henke
Bioshock Infinite is a beautiful game. While playing it there were many times I found myself stopping just to take in the scenery. It always amazes how much art there is in a game like that. This book does a good job of showing that, but it also shows the other side, how much art is left out.
Elizabeth, one of the main characters, for example went through hundreds of iterations before her final look was approved. There are sketches for tons of enemies and characters that didn't make it into the f
4.5/5. This artbook was really enjoyable, I can't stop looking at the pages and will probably read this several times over the past few weeks and use the art as references for my own.

One features I loved compared to other ones in this sub-genre are the fact that there are more sketches and unfinished artwork which give this a really nice feeling of insight into very early development. There is also a lot of difference in style between pieces which is even explained briefly at some points, showin
Not only is the artwork in this book absolutely stunning, the collection does an amazing job in showing the process of designing the world of Bioshock Infinite. So much scrapped concept art is featured in the art book, and you can see the journey the designers were taking in order to create all of the aspects of Columbia and other characters. It's sectioned into multiple parts; one focuses on Elizabeth in particular, since she is such a huge part of what the player sees throughout the game. Anot ...more
[4.5/5 stars rounded up to 5/5.]

Beautiful beautiful beautiful! I LOVED this. I played the OST while listening to this which definitely set the mood. (I recommend doing that for anyone who wants to read this.)

I really enjoyed reading all the little notes the artists left by their artwork, made me chuckle a few times since I do that myself and it's always funny seeing other artists doing the same. It was really neat seeing all the early concepts and how they shaped the game. The colors were all v
I've been anxiously awaiting Bioshock Infinite since I like, even heard about the project. I've played Bioshock and Bioshock 2, and I loved them. I bought the action figures, and I have a splicer mask and the creepy as hell soundtracks. These games definitely deserve to be called art even by the most fogey and snotty of critics. I mean, it looks damn beautiful, there's a story that I would read as a novel, and it's playable! What more do they want? But you know, some people see something digital ...more
( More pictures on my blog )

A lot of games these days have pretty weird characters. BioShock is one of them with its own kind of weirdness, especially the characters.

This is a large 184-page hardcover concept artbook published by Dark Horse.

The concept art features the environment, characters, weapons and other props such as propaganda posters. I like the environment art for the floating city of Columbia. It's beautiful yet mysterious.

There's plenty of character art, that of Elizabeth, Booker,
Wayne McCoy
An excellent look at the artistic evolution of one of the most visually creative games, Bioshock Infinite. Irrational Games has created unique and immersive environments and horrifying opponents for their Bioshock games and the newest game is no exception.

The book begins with a forward by Ken Levine who is Creative Director at Irrational Games. He discusses the perception of the creative process and the reality. It's a one page introduction, but one of the best I've read recently.

From there, as
I loved the game and I've seen some of the stunning concept art around the internets and I'm surprised I didn't get this deluxe hardcover book sooner, which was languishing in my Amazon wishlist for a while before I finally got round to buying it, and now that I have, it's a very welcome addition to my art book shelf!

Published by Dark Horse, each of the 184 pages are jam packed with gorgeous concept art from the game. The artwork, of course, speaks for itself, covering a full page and often spre
Nick Turner
Some double page spreads. Drawings and CGI. A contents listing chapters. A one page text introduction describes the ideas behind the concept art. Ideas and experiments which evolved into the final project - a video game. As stills on the page the steam punkish semi-mechanised figures look impossibly heavy, but mobile and animated in the video game they are incredibly dynamic, flying around like monkeys swinging in the trees. Some art pages have inline notes or an italicised explanatory paragraph ...more
Fantastic artbook that features both final and developmental work on Bioshock Infinte. You can really get a feel for the changes in direction and the kind of work that is put behind settings and characters.

The book features developmental art for characters, enemies, settings and weapons.

My only issue is that I would have loved it if they featured more of the propaganda art that was in the game, and maybe some more character art (other than that of Elizabeth and Booker).
Daken Howlett
Lo stile artistico della serie Bioshock è sempre stato uno dei punti di forza della trilogia,e Infinite ha scene assolutamente spettacolari e scorci meravigliosi,l'artbook del gioco contiene una quantità notevole di lavori preparatori e versioni alternative scartate assolutamente meravigliose,con note esplicative relative allo sviluppo del titolo.
Imperdibile per i fan,ma molto ben realizzato e interessante per tutti,specialmente per i fan delle illustrazioni stile inizio '900.
Popzara Press
Dark Horse Comics' gorgeous gathering offers insight into the floating metropolis and expands upon questions you may have had while playing the game and those that arose upon completion. The stunning cover featuring the shorn-haired Elizabeth nuzzling the terrifying Songbird is a great introduction to what will follow in the pages themselves. After a brief note by creative director Ken Levine, readers are plunged into the dark, varied world of Columbia with character illustrations, early design ...more
Beautiful, but feels somewhat incomplete - scarcely any artwork featuring the Luteces, for example!
A gift from my son and daughter-in-law for Christmas. I love all the Bioshock games, and one of the few series I have played all 3 of and finished all of them. The art book for Infinite was very enjoyable. Interesting seeing how the world evolved. Goes well with my other art books.
Scott wachter
just beautiful, the game was astounding but this book surpasses even that. There's some interesting comments from members if the design team. I really wish a lot of the content in this book had made it to the final game.
Beautiful artwork, but considering that I've yet to play the game, it didn't really do anything for me. It does peak my interest a little though.
I received an advanced reader's copy from NetGalley. Thanks!
Shari Schawo
The game was fabulous and this is a nice companion piece. It adds background, detail, and evolution of the art and characters. Got high praise from both of my teenagers as well.
A beautiful in-depth look at the makings of Bioshock Infinite. This book details the art processes, and gives a look at the first concepts of the people and creatures.
Jared Cherup
This book didn't offer much into the design ideas, or the development of the game. But it's still pretty to look at.
Just bought this today. Absolutely fantastic!
Ms. Library
Zachary Ogles
Favorite art book!!!
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