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HTML5 Games: Creating Fun with HTML5, CSS3, and WebGL

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Discover new opportunities for building 2D and 3D games with HTML5 The newest iteration of HTML, HTML5 can be used with JavaScript, CSS3, and WebGL to create beautiful, unique, engaging games that can be played on the web or mobile devices like the iPad or Android phones. Gone are the days where games were only possible with plugin technologies such as Flash and this cutting-edge book shows you how to utilize the latest open web technologies to create a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets. You'll discover how to build a framework on which you will create your HTML5 game. Then each successive chapter covers a new aspect of the game, including user input, sound, multiplayer functionality, 2D and 3D graphics, and more. By the end of this invaluable book, you will have created a fully functional game that can be played in any compatible browser or on any mobile device that supports HTML5.

456 pages, Paperback

First published January 1, 2011

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About the author

Jacob Seidelin

6 books2 followers

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Profile Image for Eric.
6 reviews1 follower
July 11, 2012
Not enough focus on the element
Profile Image for Max de Freitas.
258 reviews23 followers
August 16, 2012
This is an excellent book with clear examples. It will be a handy reference.
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