War rages under the double moons of Dominia. It is Minotaur vs. Elf in a bloody conflict of dirty politics and foul magics.
The human orphan Yunnie brings two formidable weapons to the battle. One is the Living Armor, which turns its wearer into a berserk killing machine. The other is the stone idol Tiyint, which once awakened, slaughters with grim abandon.
But Yunnie soon finds there is even more at stake than a kingdom. There is a third relentless enemy under the ground--keeping the war going, and dining on the dead of both armies!
Dark Legacy based on The Dark, the exciting expansion set to Magic: The Gathering.
This book was a mess. The plot was all over the place (literally and figuratively) and the characters were all so flat. This was especially true for Vervamon and Mytaru, both of whom were so staggeringly one note that they might as well have never had a conversation with any other character for all the development they had. For a book ostensibly about war, political intrigue and a hidden heir to the throne, it's quite an accomplishment for the book to be so boring and unappealing. Quopomma was a welcome highlight in an otherwise lame read, so I gave it an extra star for her. Plus, I finished the novel so I guess it wasn't a total wreck. I just didn't care at all about anything that happened and not one single cliffhanger (which you get at the end of every chapter) hooked me into wanting to read more. Oh well...on to the next one I suppose.
I really wanted so hard to give this book two starts but...
It was just plain ridiculous. - absurd characters, I can't even say they're behaving out of character as their personalities are non-existent and all are flat and the same - ridiculous, contrived events happening because of plot - the plot itself being a chaotic, convoluted mess that could be divided into two books, as the various plotlines have little to do with each other - reveals that made me actually laugh out loud with how contrived they were - the most boring descriptions of wars and battles ever.
Arfhgeroherog Just thinking about it hurts. The good thing? I actually laughed out right during the climatic showdown with the evil sorceress who was progressively cutting off pieces of her body to gain more power. Something like self-administered Black Knight from Monty Python.
Before reading Dark Legacy, I my preconception of the book was off, mostly based on how it is the lowest rated MTG novel on this site. That set the bar pretty low in terms of my expectations. Now, post-reading, I'm scratching my head as to why that rating is so low. This is the fourth MTG novel I have read thus far, after Arena, Whispering Woods, and The Thran. The only novel I enjoyed reading more was Arena.
Dark Legacy kept me interested the entire way through because it follows multiple story lines in short successive chapters, jumping back and forth between four or more seemingly unrelated campaigns. It did take me a good while to keep straight who everyone was, but that was made up for by the constant trying to determine how everything would come together.
The thing I didn't like the most about the ending was how the characters went about their own ways at the end. It was extremely anti-climactic. I'm not usually the type to root for a romantic ending, or perfect ending, but an ending as such would have been wildly better than what happened here. At the end of Dark Legacy all the characters are kind of like, 'ok well I'm going to this place or that place now. C-ya!' Leaving you wondering why none of them pursued what the reader is lead to believe would make them happy.
Overall, the story is a good read. The characters are likeable or dislikeable is correct proportions. It is a much better book than the ratings on this site indicate.
This is another stand-alone, enjoyable fantasy novel loosely based on the MTG trading card game. Not the best I've read, but still quite enjoyable.
In 'Dark Legacy', you follow two separate plot lines until they inevitably come together. Yunnie, a human outcast with powerful secrets in his past, tries and fails to bring peace between minotaurs and elves. After discovering a dark plot by an evil sorceress he finds himself physically unable to blow her cover, leading to an extremely frustrated protagonist that must act on his own to do what he knows is right. Maeveen, a hired guard captain for an illustrious explorer and scholar, finds herself enmeshed in political turmoil and sent on a wild goose chase after a 'powerful' artifact. These two plot lines come together with dramatic effects on an entire region.
The story contains a lot of enjoyable and believable interactions between many well fleshed-out characters. Plenty of intense fighting and magic make for an exciting read with a few of the familiar MTG icons (Carnivorous Plants) thrown in to justify the label on the cover. Overall, this is a nice easy and fun read that should please most fantasy readers.
I stopped reading this on the 6th, joined Goodreads and the process of adding potential reads, what I've read, reviews, etc.....returned to the book on January 20, 2015,....January 24th arrived and I had abandoned it for not knowing the series and how this book fits in with past stories.
I may pick this up again if I choose to buy the books that are a part of this series, before this story. That could be many of them and my plate is full with other books I've had for well over twenty years, ones I have inherited and others that I buy brand new.