In this in-depth critical and theoretical analysis of the horror genre in video games, 14 essays explore the cultural underpinnings of horror's allure for gamers and the evolution of "survival" themes. The techniques and story effects of specific games such as Resident Evil, Call of Cthulhu, and Silent Hill are examined individually.
A compelling set of essays on games like Resident Evil, Silent Hill, Project Zero / Fatal Frame, and other such classics. The essays are fairly broad in scope, and at times I wish there was a bit more focus or some more digging into the mechanics of the game rather than just the visuals in some of the essays, but there are some fascinating ones in there. Perron's essay on survival horror the genre was particularly enjoyable.
Well worth a read if you love horror video games, and the textual analysis of them.
3.5 stars This is the 2nd Perron book I've read on horror gaming and this one is a mixed bag. This contains some of the best essays I've read on horror gaming regarding gothic influences on resident evil and silent hill to lovecrafts influences and game adaptations... to ones that are really reaching like comparing fatal frame to the 1960 movie Peeping Tom. As a whole still a good read.