So this is a SUPER great book to help generate ideas and help foster a gaming service at your library. Unfortunately, even though this was published in 2009, this book will eventually become outdated incredibly fast as far as some of the game recommendations. As a long-time gamer myself who remembers sitting in front of the Play Station 2 playing the Crash Bandicoot DEMO cd, I can honestly say that this book is a really great resource for people unfamiliar with the gaming world. It's comprehensive, broken down into great sections, and is abundant (but not overbearing) with rich resources, examples of library services, and extensive contact lists.
I'd really recommend this for anyone thinking or currently running a library gaming program. While the game titles and recommendations may fade away, there are tons of factors to think about I had never considered. There is also a variety of surveys, questionnaires, and assessments for use.