Scyth, known in the Inferno as the tiefling Hakkar, decanus in the worst legion of them all, must gain an audience with Prince Belial to get his hands on the Coals of Hellflame.
His friends are also keeping busy: Crag, once more a member of the Awoken, heads to Terrastera to learn how to create a Rift to the Nether; Infect goes digging in the Lakharian Desert; Bomber speeds toward the underwater kingdom of the naga; Crawler strives to be the first in the world to build a magic tower up to five levels; Tissa and Irita focus on growing the clan; and new recruit Hiros must fight against his own demons.
In the meantime, the legates of the Destroying Plague gather an undead horde to march on Kharinza…
Dan Sugralinov grew up in a small working-class town on the Russian border with Kazakhstan. It’s a miracle he survived his childhood games of hide-and-seek in the surrounding building sites complete with perilous rebar structures and flooded foundation pits.
Ever since he learned to read at the age of five, he couldn’t put a book down. Reluctant to earn himself the name of a conceited nerd, he concentrated on playing soccer which allowed him to become friends with the town’s toughest kids.
In 1995, he graduated with honors, entering the St Petersburg Academy of Engineering and Economics where he studied business creation. He must have done something right because in the years that followed, he first worked on TV and radio just to get the taste of it, then opened his first successful business followed by several more. In between, he started writing and playing video games, winning the St Petersburg Mortal Kombat championship and becoming runner-up for Starcraft and Warcraft 3. He is a 14-times champion in Quake, Quake 2 and Quake 3 as well as the world’s ex-#1 in the World of Warcraft.
In 2004, he wrote his first motivational novella The Bricks which to date has garnered him over 3,000,000 readers online alone.
In 2014, Russia’s leading publishers of business literature Mann, Ivanov & Ferber published a revised and extended edition of his book, The Bricks 2.0.
In 2015, Dan discovered the existence of LitRPG. He devoured everything that had been written in that genre until he finally decided he too could write similar books.
In summer 2017, he published his first book in the subgenre of realRPG: Level Up.
Dan Sugralinov is a consummate gamer, a multiple MMORPG champion and the world’s ex-#1 in the World of Warcraft. He is also a successful businessman and author of books on marketing and business organization. His first LitRPG series Level Up took Russia by storm in 2017. Its English translation is about to be released on Amazon.
“This was a fun book. I am glad that I read it. You should try it too.”
As the title says this is an advance copy review and as such is a reflection of my enjoyment of the book and in no way reflects cost to value analysis. I hate trying to define my enjoyment and describe facets of it that would appeal to someone else. It is simply not my style. But for the sake of those fishing for clues:
Character development: amazing Game elements: heavy Harem elements: none Tone: serious and fun
I will happily discuss the book with you on Goodreads if you are so inclined. As always, I am open to debates and arguments, but also vain enough to seek acknowledgement, so feel free to roast me or applaud my efforts. Either is acceptable, because if you are paying attention to me then you are at least considering the book. And THAT my friends is exactly why you see my comments here.
This book has been a wild ride. Each time I start to think Scyth is going to come out on top and finally start setting things right he runs into another, bigger obstacle. Right up until the end of the book the odds are still stacking against our protagonist.
I am so happy to see what happened! I want more! How fast can you write? I am going to buy the next book in the series for sure! Thanks for sharing your imagination!
Combined review for books 1-9 as I read them all before writing the review:
Certainly an interesting setting, both the world outside as well as the game. Sugralinov has setup and interesting and a little frighteningly plausible future where ai and robotics has progressed to the point to make most humans unnecessary. To keep people busy, and give them work, they've created a ubiquitous online game that people are required to play for a certain amount of time each day when their young, and when their older they can earn money through. Most people are just wage slaves though, restricted to pointless mining or other menial jobs. This book focuses on he higher echelons and the MC doing his best to raise the poorer people's standard of living.
A lot of questions are starting to rise about not just the game but the nature of actual reality as some things seem to bleed through. There's a bit of SOMA happening at one point too. All and all very engaging and I can't wait for more.
This one didn't quite work for me...I don't think the demonic setting works all that much we're starting to lose the feeling of powerful gains, which is a pitty...