A fun read following this crew of good-hearted mercenary space pirates as they capture a top-tier mech and deliver it to their client, a man named Warlord who they believe to be using the weapons and mechs to protect his people as they work on a planet named Swindle. Yep, very innocent sounding. While the plot can run a little thin in places, overall it's a fun story.
The characters are interesting, albeit the bad guy having a name as Warlord kinda paints that picture quite plainly. We primarily follow Jackson, the ace mech pilot, who ends up getting left behind on the planet's surface, a truly brutal and dangerous world. He survives for a time and then is captured by this group of rogues the Warlord sees as terrorists called the Originals (again, rather on the nose as to their place in this world). Jackson vows to help them, to which they accept by implanting him with a spine-melting capsule in his back, just be assured of his cooperation. Part of me wonders how they have such technology, something that cannot be bypassed, scanned, or tinkered with by any system the crew have, including their superstar specter/hacker Jane, yet all the rest of their gear appears to be basement level tech. Outdated mechs and exos, old weaponry, ect. How or where did they get this advanced and specific form of coercive technology yet the rest is far behind their enemy. It's like a guerrilla faction having a high-powered laser anti-aircraft defensive package yet they fight with black powder rifles. Add to that the fact that no one on Jackson's crew thinks to fix/remove it by simply encasing it (as they do late in the story) and then surgically removing it before it releases the spine melt toxin. I mean, they have nanite tech that performs brain surgery and battles the Warlord's nanites, so why couldn't they have the nanites construct a metal/titanium/plastic/whatever case around the capsule (it was small enough to be injected, so I assume it's no bigger than a pill)? The casing would hold the toxin in place long enough for a surgical removal, especially given the level of technology in healing the society has - implanted active health systems, regrowth of limbs, ect. Seems like such an easy problem to fix.
Honestly, that's probably the biggest complaint I have. Not only do the good guys (the Originals) spike him with a lethal spine-melting toxin bomb, but that no one seems to think enough on how to remove it. And, as mentions, where these people got such an advanced weapon of sorts and why, considering they're fighting a guerrilla war on the surface of Swindle.
Overall, the story is fun, the planet and it's dangers are interesting - though I would've liked to have spent more time on the planet rather than in the orbital station, where most of the story lounges. The characters are a lot of fun and I liked the interplay between Jackson and Jane. There is a bit of a subplot revolving around Jane's history, as well as their Broker's shady boss - the broker, in another example of on-the-nose, is named Shade - , but they're both only lightly covered and seemingly pushed away for a future story. If you're looking for an entertaining romp that is pretty straightforward in it's story, give this one a try. There aren't very many twists and turns to it (few, if any honestly) and the story doesn't dive terribly deep, but it was an entertaining ride.