Soldiers, Super-Heroes, Sentinels of Liberty since the Second World War - they're the Invaders, and they're back! Jim Hammond, the original Human Torch, returns to lead the Invaders on a covert mission to stop a mysterious terrorist cell from resurrecting the monstrous evil slumbering in the depths of the Arabian Sea. Collecting Invaders #1-9.
New Invaders caught me with a one-two punch. I'm a sucker for 1)a cool cover and 2)B-list characters getting the spotlight - so I couldn't turn away from a team of US Agent, Union Jack and (especially) Blazing Skull (so cool!). Does it pay off?
No. No it doesn't. A convoluted, oft-fragmented plot made me speed through this series.
Although complaints about the art and coloring abound, they had their moments. The coloring was reminiscent of the grainy, subdued colors of old school super-8 film, fitting for the rebirth of a classic team. But dialogue scenes looked like rotoscope gone wrong and the action scenes were more miss than hit. Moreover, nothing is more proof of a series lack of quality than a one-off Wolverine appearance. It comes early on in New Invaders.
Overall, New Invaders feels like a missed opportunity. Still I don't regret reading New Invaders thanks to the cast, a few cool money shots and the rare absorbing action scenes.
The story was fragmented and disjointed. I felt like I missed the first few issues even though this is the whole run of the book. The art is not very good and the book features some of the worst computerized coloring you'll ever see in a modern comic. It's muddy and dark and completely obscures the action in the book. It's so bad I'm surprised editorial let it get published as-is.
Not their best outing, but I'm a sucker for the Invaders. Got better as it got going, but the start was rough, and the characterization was slow to transition, from too jokey and one note to having a personality.
Some decent ideas, but it never fully comes together and trying to make the GA Thin man dark and grim was a weird choice.
Art wasn't very good, story was disjointed and the characters were pastiches of themselves. I would give this a 2.5 if I could. Nothing in it really worked for me I think the only reason I gave it as high of a score as I did is because I like the idea of the pterorists.
I wanted to like this more than I did, but I found the story fragmented and somewhat hard to follow. There's some interesting ideas here, but they were never explored, although that could be because of the truncated run of the series.