Ultimate X-Men: Volume 9: The Tempest is a well-paced action story that does little more than keep superhero comics ordinary and average.
If you haven’t read the comics, seen the cartoons, movies or the TV show rip-offs, the X-Men are a group of people who mutated into beings with superhero powers. Some of these mutations leave them looking like regular people (but with the ability to say, read minds or run through walls), whereas others are more overtly freakish. They often fight against other mutants while maintaining a high moral standard in an attempt to sway prejudiced humans to accept them. This may seem obvious to anyone who’s paid attention to anything comics-related in the last 45 years, but when Marvel launched the Ultimate series in 2000, it was done in an attempt to bring in new fans who couldn’t jump into an ongoing comic without knowing the convoluted (and often conflicting) past storylines. They started from scratch, redoing the origins of a lot of heroes and villains, even going so far as to bring in a decent group of writers to update and tweak the now classic characters for a new generation. For an industry that had simply been gouging the collectors for way too long—rehashing old storylines, putting out the same comic with multiple covers simply because the nerds would pay—this seemed like not only a step in the right direction, but a necessary move to retrieve burned out fans and ignite new interest.
Nerds, however, are strange creatures, often with an insistent demand that the rules/standards be retained (even though the problems comic book producers created seem to clearly disregard that), but then again, there are enough universes per superhero that I’m sure you’ll run into one you don’t like along the way. Though I’ve enjoyed the Ultimate reworkings of (at least for me) formerly boring villains—namely Venom in Ultimate Spiderman—this time around it was my favorite (X-Men) villain that got relaunched and I can’t say I’m thrilled with the results produced by writer Brian K. Vaughn. Even though the pacing is well done, impressively using the visual storytelling to cram in multiple character plotlines in such a small space, sometimes there are just too many X-Men for one poor little comic to take, and this time, it’s the villain Mr. Sinister who gets the shaft.
In Ultimate X-Men 9, the X-Men are looking for an untraceable man going around killing mutants. This man cannot be tracked by scent, mind control, or really anything except the naked eye when he’s standing right in front of you. This man is Mr. Sinister. Admittedly, Mr. Sinister was one of those characters where his powers—seemingly more mental than physical, based on what is given to him by a super mutant or genetic manipulation—were never quite defined, but unlike most undefined powers prone to plot abuse (akin to solving a problem by making up scientific jargon at minute 56 of a “Star Trek” episode), Mr. Sinister was always more about being cruel than having unstoppable power. This time around though, he’s given a gun instead of a brain, and even if I prefer Brandon Petersons’ artwork to a lot of what I’ve seen in Ultimate X-Men, it’s a shame to see the pillars of what made a character (whether you liked them or not) replaced.
To me, superhero comics are not unlike action movies. More than anything, I’m just looking to be entertained, but every once and a while, one comes along that reminds you the genre could be so much more and that the bulk of it truly is plain average. Ultimate X-Men 9 still has the nuts and bolts covered, putting a quick smirk on your face, but there are enough comic story clichés—You killed my lover, but they’d want me to forgive you! or Oh no! We’ve fallen right into his evil plan!—to make it seem like opportunities missed, and really, wasn’t that the evil the Ultimate series was supposed to be fighting all along?
Two stars.