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Evernight

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In the Evernight setting, characters start out as adventurers in a seemingly generic fantasy world of Elves, Orcs, Dwarves, and Humans. This all changes as otherworldly Masters return and cover the lands of Tarth in eternal darkness. It is up to the heroes to restore light back to the land now infested with horrors.

144 pages, Hardcover

First published January 1, 2003

30 people want to read

About the author

Shane Lacy Hensley

178 books21 followers
Shane Lacy Hensley is an author, game designer, and CEO of Pinnacle Entertainment Group.
(source: Wikipedia)

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12 (48%)
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Displaying 1 - 2 of 2 reviews
Profile Image for Marcelo.
141 reviews15 followers
July 6, 2011
This is a very good scenario for Savage World. Even being published so long ago, it's still a fine setting/set of fantasy adventures... With a twist. The great villains of the story are very interesting, and the plot is hands down compelling. The book is entirely black, white and gray, and very few of the illustrations doesn't look amateuristic, but what matters most is the content, and that's more than satisfactory. The idea of the Masters and their Spiders, a blacked sky, and the fight against extinction of an entire civilization is a must-have under the belt of every fantasy RPG lover.

Some people might not like the scripted (a.k.a. railroading) nature of Evernight, but a good GM can disguise the rails with just a little bit hand-waving. I recommend using this book fully, not just as a source of inspiration—it even provides pre-generated characters ideal to the scenario.

Evernight is a long awaited deviation off the fantasy RPG beaten path. I can't wait to throw this over my D&D players!
Profile Image for Krzysztof.
355 reviews14 followers
February 3, 2016
Evernight is one part (purposefully) generic fantasy setting, and one part reasonably interesting campaign, though the latter is clearly more than the sum of its parts. The specific story beats are pretty good at the start, then pretty terrible in the middle, and passable at the end. It's a bit of a shame that this book does little to uncover the potential lying in that campaign idea, but it provides enough of a framework to try and tinker it to your needs.

For that promise, I add one star to the final rating, making this a middle-of-the-road 3/5.
Displaying 1 - 2 of 2 reviews