Les forces speciales de l'armee sont reputees pour leur entrainement extreme et leur bravoure devant les lignes ennemies. Mais il existe un groupe d'elite que rien n'arrete jamais. Son nom: l'unite Ghost Recon. Dans cette aventure inedite, le capitaine Scott Mitchell et son equipe enquetent sur l'enlevement de l'ambassadeur americain en Colombie. Ils decouvrent l'existence d'un nouveau groupe de terroristes islamistes soutenu par les cartels de la drogue. Leur objectif: attaquer des points vitaux pour l'acheminement du petrole. Ces actes terroristes creeraient un chaos mondial, une catastrophe. Les choses deviennent encore plus inquietantes quand les Ghost Recon decouvrent que les apparences ne sont pas toujours ce qu'elles paraissent... Aventure et action planetaire avec les forces d'elite Ghost Recon (r)."
Peter Telep is the author of more than fifty novels. His collaboration with Tom Clancy, Against All Enemies, debuted at #1 on the New York Times Bestsellers List. Additionally, he has written many bestselling novels based on Tom Clancy’s Ghost Recon, Endwar, and Splinter Cell video game series.
He is a produced film and television writer and has worked alongside professionals throughout the video game industry. The Doc Harrison series marks his return to fantasy and science fiction where he began his career.
Find him on Facebook, Twitter (@petertelep), and email: peter@docharrisonbooks.com. He always loves to hear from his readers!
Bonus info:
Writing as Ben Weaver: Brothers in Arms, Rebels in Arms, Patriots in Arms
Writing as P.W. Storm: The Force 5 Recon Series and The Mercenaries Series
Writing as Pete Callahan: Armored Corps, Attack by Fire, Engage and Destroy
Writing as David Michaels: Endwar, Endwar: The Hunted, Ghost Recon, Ghost Recon: Combat Ops, Splinter Cell: Endgame
Writing as Richard Michaels: The Fall of Eden (Trade Paperback)
I don't think I have given any book a one star before. If I have its a rare event. The bottom line for me is that I was a big fan of Tom Clancy, and I have persisted over recent times in reading the books that carry his brand but are written by other writers. This is a story about special ops guys known as "ghosts" because they fly under the radar and carry out missions that are not officially sanctioned. Fair enough. The problem with Choke is that it lurches from one crisis to another and that's about it. Even the ninety something year old Robert Ludlum's recent release broke new ground and was very readable. Sorry to say this wasn't, although why I finished it I don't know.
Tom Clancy’s Ghost Recon: Chock point By Peter Telep, is a video game tie-in novel based on Ubisoft’s Tom Clancy Ghost Recon video games.
When newly minted Ghost Team Leader Captain Andrew Ross and his Ghost team go on a routine rescue mission in the jungles of Colombia. They discover evidence of a new Islamic terror group being backed by South American drug cartels and rebel groups. It’s up Captain Ross and his Ghost team to follow the trail of this new terror threat, and stop it before it can threaten the world economy.
Ghost Recon: Choke Point seems expertly crafted to address my issues with the first entry in the Ghost Recon book trilogy. Gone are the long and repetitive conversations replaced with author Peter Telep's engaging and tense action scenes. Gone is the single locations replaced with a variety of settings and a globe trotting adventure. While not a perfect novel by any means Choke Point is a massive improvement and a good military techno thrill ride for Ghost Recon fans. The story of Choke Point is pretty standard Tom Clancy Ghost Recon stuff terrorist groups shifting allegiances stealthy infiltrations and tense gunfights galore. None of it is particularly revolutionary, but it does have some of the flourishes specific to the Ghost Recon series highly effective camouflage drones cross com tactical displays and members of a team working together to achieve their goals. And for fans of the game Ghost Recon Future Soldier it introduces the three AI controlled members of your squad in the game 30K, Pepper, and Kozak, and greatly expands on the backgrounds of the various squad mates. The chapters are short creating a breakneck pace as the action careens from cliffhanger to cliffhanger. Some of these are effective than others and some feel a bit tacked on to artificially keep readers hooked. But in general the choppy chapter framework serves the action well. Ghost Recon Choke Point is best when you check your brain at the door and give yourself over to the unrelenting action.
Overall, Ghost Recon: Chock point while not revolutionary when it comes to military techno thrillers. It’s still a solid dose of Ghost Recon for fans of the series.
I've been reading the Ghost Recon series since its' first entry, and I've been impressed since the very beginning. While the author of this book is not the same one who penned the first two, he still brings the visceral, fast-paced action that I loved so much from the previous installments.
Most of the characters from the first two books are not present here, save the sniper Diaz and the team leader Mitchell, who is now the leader of the GST. Telep brings in a new slew of characters who may seem stereotypical at first, (troubled leader Ross, quiet older member Pepper, gun-ho 30K, and nerdy Kozak), but he does a good job of developing these characters throughout the story so that we really do care about them by the end of it. Telep loves to stimulate the reader's curiosity. He reveals little snippets of the characters' pasts that make us interested in them, but he never reveals too much. We as readers look forward to these little flashbacks a midst the nearly endless action and violence.
While the plot can be hard to follow sometimes, it makes for an interesting story. I don't want to give away any details, but if you're intrigued by stories involving terrorists, special forces, and government conspiracies then you will absolutely love this book.
Overall, "Choke Point" is a worthy entry into the Ghost Recon series. While the action can be a little repetitive, Telep keeps the book interesting with a ton of plot twists and interesting characters. 'd recommend it to any fans of the first two books, along with people who enjoy Tom Clancy, war stories, and any other work by Peter Telep.
De grote droom van Tom Clancy was een loopbaan als militair. Omdat hij vrij slechte ogen had, hij leed aan myopie, was dit een utopie en belandde hij na zijn studie in het verzekeringswezen. Ook had hij een nieuwe droom: het schrijven van een roman. Dat werd The hunt for Red October, dat in 1984 verscheen. Het boek kreeg goede kritieken en verkocht niet slecht. Pas vanaf het moment dat president Ronald Reagan het boek aanprees als perfect werd Clancy wereldberoemd en daarmee één van de meest succesvolle Amerikaanse schrijvers. Veel van zijn werk schreef Clancy samen met coauteurs. Strijdpunt is de nieuwste thriller die op naam van Clancy is uitgebracht, maar geschreven is door Peter Telep.
Het Ghost Recon-team is een geheimzinnig, maar ook dodelijk, onderdeel van het Amerikaanse leger. Het bestaat uit militairen die nergens voor terugdeinzen en geweld niet schuwen. Als in Colombia een CIA-officier door de FARC ontvoerd is, krijgt het Ghost-team de opdracht hem uit handen van de rebellen te redden. Tijdens hun reddingsoperatie ontdekken ze dat de rebellen samenwerken met fundamentalistische moslims en drugskartels. De fundamentalisten hebben een angstaanjagend doel: macht en controle op een aantal strategische plekken in de Indische Oceaan, maar ook het stoppen van de oliehandel. Voor Zuid-Amerika is dit financieel lucratief, maar daarnaast zal het grote nadelige gevolgen hebben voor de rest van de wereld. Het Ghost-team zet de achtervolging in en krijgt daardoor te maken met hun vijanden.
Strijdpunt is de derde thriller in de Ghost Recon-serie. De boeken in deze serie zijn gebaseerd op de gelijknamige videogames. Deze games, die onder de categorie shooter-games vallen, blinken vooral uit door de overdaad aan geweld, maar militaire strategieën maken ook deel uit van dergelijke spellen. Dat deze beide ingrediënten eveneens in het boek voorkomen, is onvermijdelijk. Ze zorgen er echter niet voor dat het verhaal actie uitstraalt, laat staan dat er spanning in zit. Wat wel heel erg duidelijk naar voren komt, is dat de leden van het Ghost-team geweld lijken te verheerlijken, ze vinden het fantastisch en genieten ervan. Een ander opmerkelijk feit is dat het boek overladen is met technische details van de hightech apparatuur die gebruikt wordt. Misschien interessant voor iemand die hierin geïnteresseerd is, maar voor de lezer die hier niets of weinig mee heeft, is het saaie kost. Deze apparatuur, vooral wapens, wordt wel nader verklaard, maar die uitleg straalt uit dat het letterlijk uit de Wikipedia overgenomen is. Gedetailleerde omschrijvingen van situaties of handelingen komen sowieso erg vaak voor in het verhaal. Een aantal daarvan doet zelfs helemaal niet ter zake. Het gevolg daarvan is dat de aandacht van de lezer afneemt.
Om het verhaal realistisch te laten zijn, heeft de auteur actuele en minder actuele gebeurtenissen in het boek verwerkt. In veel boeken werkt dit, maar niet in Strijdpunt. Een belangrijke oorzaak daarvan is dat het verhaal zich in te veel landen, maar ook in een te korte tijd, afspeelt. Het ene moment bevindt het team zich nog in Colombia, niet veel later in het Midden-Oosten en kort daarop alweer in Azië. En overal waar ze komen ontstaat een gewelddadige strijd die door het team succesvol wordt afgesloten. Het Ghost-team krijgt te maken met diverse crisissituaties, maar omdat dit er veel te veel zijn, zorgt het alleen maar voor verwarring. Het wordt daardoor bijzonder rommelig en ook te onwaarschijnlijk om voor realistisch door te kunnen gaan.
Het lijdt geen enkele twijfel dat Clancy en zijn coauteurs goede en succesvolle boeken geschreven hebben. Toch lijkt het erop dat de hoogtijdagen achter de rug zijn. Met als dieptepunt de boeken die gebaseerd zijn op een serie videogames, waar Strijdpunt dus deel van uitmaakt. In feite is het een boek dat nooit geschreven had moeten worden.
Ghost Recon: Choke Point seems expertly crafted to address my issues with the previous entry in the series, Combat Ops. Gone are the long and repetitive conversations, replaced with more of author Peter Telep's engaging and tense action scenes. Gone is the single location, replaced with a variety of settings and a globe-trotting adventure. While not a perfect novel by any means, Choke Point is a massive improvement and a good ride for Ghost Recon fans.
The story of Choke Point is pretty standard Tom Clancy/Ghost Recon stuff: terrorist groups, shifting allegiances, stealthy infiltrations, and tense gunfights galore. None of it is particularly revolutionary, but it does have some of the flourishes specific to the Ghost Recon series -- highly-effective camouflage, drones, cross-com tactical displays, and members of a team working together to achieve their goals. And for fans of the game Ghost Recon: Future Soldier, it introduces the three AI-controlled members of your squad in the game: 30K, Pepper, and Kozak.
The chapters are short, creating a breakneck pace as the action careens from cliffhanger to cliffhanger. Some of these are more effective than others, and some feel a bit tacked on to artificially keep readers hooked. But in general, the choppy chapter framework serves the action well. Ghost Recon: Choke Point is best when you check your brain at the door and give yourself over to the unrelenting action. Overall, a solid dose of Ghost Recon for fans of the series.
This book was a bit odd. The writing style was totally different than most Tom Clancy books. The book doesn't seem to be taken seriously at all. It's full of a lot of odd technical details that feel out of place, like mid-book advertisements. Personally if you're looking to read the Ghost Recon series, just read the first 2 and don't bother with this one. You won't miss anything storywise, as Mitchell just has a sideline role in this book anyway. The new characters aren't fleshed out much beyond their generic stereotype roles. Meh.
Years ago, I recall reading the Splinter Cell trio of books and thought that they moved along, and were a fun, escapist-type read. This series looks the same: oversized paperbacks, easy to read, but I couldn’t get into this one, even a little bit. A sixth grader could probably understand the plot, and identify the characters in the elite force of men who are cavorting around South America, then Africa and Asia. I just couldn’t care about their supposed-camaraderie and felt that the dialogue came off as cheesy.
The third book in the Ghost Recon trilogy follows Ghost Captain Andrew Ross and his three-man team on a mission to shut down a drug kingpin in Columbia, but of course that leads to tangles with terrorists, cartels, and naturally, CIA Operatives. I was disappointed that we weren't reading about Scott Mitchell like in the previous two books, but Mitchell does have a small part in this novel. I enjoyed the first two better than this one as well, but still a fun read with a lot of action.
concise and to the point, unlike every actual Tom Clancy Novel. This was quite the treat reading wise, everything had its proper military designation (and was explained in brackets if necessary). Also for having basically 4 Protagonists it tried to give every single one its time to shine. Also the story was not as predictable as I thought, which was a nice touch
Just wanted to finish it and add to the app ie another book read. Stopped half way through read Robert Harris’ Archangel and came back to finish. Couldn’t really feel comfortable with characters or storyline
Good beach read. Fast paced, good scenes and well defined characters. Felt like it was a video game at times. Haven't read Tom Clancy before but annoyed that he has his name on this and didn't write it.
I didn't realize 'till recently that I enjoy Peter Telep's writing. He writes under several pseudonym's. This was another well written military shoot'em up. I knew what to expect when reading a book based on a video game. This exceeded my expectations. Good stuff, Maynard.
Great book. Peter Teley writes a very exciting storyy. He is a worthy successor to, or
a n ally to Tom Clancy. It is believable and the subjects all come with believable "baggage". They are not "super heroes" , just normal people who are trying to do a difficult job.