ARC from Netgalley. Obvious Spoilers ahead...
In the fall of 1992, me being 12 at the time, a friend of mine gave me Homeland, Exile, and Sojourn, the first three novels in what is now known as The Legend of Drizzt. In it, I met Drizzt himself, and started upon a journey that I am still taking, 23 years later and finishing Book 28: Homecoming Vol 1: Archmage.
Over time, the books have come to include a large cast of characters, all intersecting portions of Drizzt's life. Some of these characters we see clearly and relate to deeply, finding ourselves running through the full range of emotions, from the highest of joys at victory or renewal, to the lows of mourning and loss. This novel is no different, yet focuses more heavily on the Companions and enemies than on Drizzt himself.
After the end of the War of the Silver Marches (see Companions Codex Vol 3: Vengeance of the Iron Dwarf), a tentative peace is arranged with the orcs and rebuilding begins. 4 Dwarven kings (Connerad of Mithril Hall, Emerus of Citadel Felbarr, Harnoth of Citadel Adbar, and our friend Bruenor) come together and decide that it is time to reclaim Gauntlgrym, the original dwarven kingdom of the Delzoun clan, now held by drow elves as the city of Q'Xorlarrin. The other Companions of the Hall follow, but begin to see their lives going in possibly different directions, some towards love (Regis), others adventure (Wulfgar), and some to establish "home" (Drizzt and Catti-Brie).
The drow of Menzoberranzan continue to scheme, and in an effort to regain the upper hand, Matron Mother Quenthel Baenre begins to allow demons to enter the city once again, renewing the chaos that ruled in the time of its' origins. Combine that with Gromph Baenre having his own aspirations of power, Kimmuriel furthering his plans for the revenge of House Oblodra, the typical self-serving machinations of Jarlaxle, and the unending search for revenge filling the heart of Tiago Baenre, and you have the typical stew of evil that Salvatore has come to serve his readers so well... and that's not even including story lines involving Lolth and Errtu, as well as the return of the Harpell Family.
I'll not say more, as to not spoiler the emotional roller coaster for you readers who have yet to experience this excellent novel, but the ride is a chaotic one this time. Characters develop even more depth than before and the foreshadowing is thick for future installments. Hang on for a trip that can only be experienced in a Drizzt book. Not all will make it out alive, and the last 100 pages alone will make you consume it in one sitting, but the "Legend" continues on. Mr. Salvatore, I continue to salute you, and follow my friend Drizzt wherever his journey may take him.