Making Everything Easier!With "iPhone? Application Development for Dummies, Second Edition," you'll learn small- or large-scale iPhone applications for profit or funCreate new iPhone apps using Xcode?Get your applications into the App StoreWork with frameworksGot a good idea? Turn it into an app, have some fun, and pick up some cash!Make the most of the new 3.1 OS and Apple's Xcode 3.2! Neal Goldstein shows you how, and even illustrates the process with one of his own apps that's currently being sold. Even if you're not a programming pro, you can turn your bright idea into an app you can market, and Neal even shows you how to get it into the App Store!Mobile is different ? learn what makes a great app for mobile devices and how an iPhone app is structuredWhat you need ? download the free Software Development Kit, start using Xcode, and become an "official" iPhone developerThe nitty-gritty ? get the hang of frameworks and iPhone architectureGet busy with apps ? discover how to make Xcode work for you to support app developmentOff to the store ? get valuable advice on getting your apps into the App StoreWant to go further? ? explore what goes into industrial-strength appsOpen the book and it takes to become a registered Apple developerHow to debug your appWhat's new in iPhone 3.1 and Xcode 3.2What goes into a good interface for a small deviceHow applications work in the iPhone environmentWhy you must think like a userWhat the App Store expects of youWhat makes a great iPhone appVisit the companion Web site at www.dummies.com/go/iphoneappdevfd2e for source code and additional information on iPhone app development.
unfortunately this book gives the Dummies series a bad taste - i gave the series the benefit of the doubt and found the book spending waaaay too many pages on what is essentially one programming example. I have to give kudos to effort to designing the app from start to finish. stick with Beginning iPhone Dev if you've done any serious programming.
Being the complete dummy that I am at this topic, this was a great book to just learn the basics to building and developing an iPhone application. However, one read through is not enough to simply create an amazing app such as Angry Birds, but no dummy would be expecting that. I constantly going back to different sections, trying to understand it slightly better.
No question, I'm a dummy. But with this book and a good bit of poking around on the Apple site, I've managed to get a very basic app up and running on the simulator. There's still lots of work to do if I want to turn it into anything useful, but it's a start!
I'm a complete novice at iPhone development. So I'm slowly reading through this book and trying to understand the code language and function behind iPhone application technology.