Jump to ratings and reviews
Rate this book

Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript: Rendering Simple 3D Worlds with Sprites and Maps

Rate this book
Anyone familiar with Zynga's Farmville understands how fun and addictive real-time social games can be. This hands-on guide shows you how to design and build one of these games from start to finish, with nothing but open source tools. You'll learn how to render graphics, animate with sprites, add sound, validate scores to prevent cheating, and more, using detailed examples and code samples. By the end of the book, you’ll complete a project called Tourist Resort that combines all of the techniques you’ve learned. You’ll also learn how to integrate your game with Facebook. If you’re familiar with JavaScript, HTML5, and CSS3, you’re ready to get started.

152 pages, Paperback

First published January 1, 2011

4 people are currently reading
18 people want to read

About the author

Mario Andres Pagella

3 books1 follower

Ratings & Reviews

What do you think?
Rate this book

Friends & Following

Create a free account to discover what your friends think of this book!

Community Reviews

5 stars
2 (7%)
4 stars
4 (15%)
3 stars
10 (38%)
2 stars
8 (30%)
1 star
2 (7%)
No one has reviewed this book yet.

Can't find what you're looking for?

Get help and learn more about the design.