Understand the principles of software architecture with coverage on SOA, distributed and messaging systems, and database modeling
Key FeaturesGain knowledge of architectural approaches on SOA and microservices for architectural decisionsExplore different architectural patterns for building distributed applicationsMigrate applications written in Java or Python to the Go languageBook DescriptionBuilding software requires careful planning and architectural considerations; Golang was developed with a fresh perspective on building next-generation applications on the cloud with distributed and concurrent computing concerns.
Hands-On Software Architecture with Golang starts with a brief introduction to architectural elements, Go, and a case study to demonstrate architectural principles. You'll then move on to look at code-level aspects such as modularity, class design, and constructs specific to Golang and implementation of design patterns. As you make your way through the chapters, you'll explore the core objectives of architecture such as effectively managing complexity, scalability, and reliability of software systems. You'll also work through creating distributed systems and their communication before moving on to modeling and scaling of data. In the concluding chapters, you'll learn to deploy architectures and plan the migration of applications from other languages.
By the end of this book, you will have gained insight into various design and architectural patterns, which will enable you to create robust, scalable architecture using Golang.
What you will learnUnderstand architectural paradigms and deep dive into MicroservicesDesign parallelism/concurrency patterns and learn object-oriented design patterns in GoExplore API-driven systems architecture with introduction to REST and GraphQL standardsBuild event-driven architectures and make your architectures anti-fragileEngineer scalability and learn how to migrate to Go from other languagesGet to grips with deployment considerations with CICD pipeline, cloud deployments, and so onBuild an end-to-end e-commerce (travel) application backend in GoWho this book is forHands-On Software Architecture with Golang is for software developers, architects, and CTOs looking to use Go in their software architecture to build enterprise-grade applications. Programming knowledge of Golang is assumed.
Table of ContentsBuilding Big with GoPackaging CodeDesign PatternsScaling ApplicationsGoing DistributedMessagingBuilding APIsModeling DataAnti Fragile SystemsCase Study Travel WebsitePlanning for deploymentMigrating Applications
Just saw the book in Safaribooksonline 'Software Architecture' topic new releases and was instantly surprised why would anyone do a language-specific software architecture book.
Regardless the book was as bad as I expected.
It goes in great lengths to put as many topics as possible with single pages such as e.g Raft consensus chapter, just to reach a certain book length.
The quality of the content is just not worth the time.
A great read for software architects who want to migrate to Go. Covers a wide range of important subjects such as optimization and distributed systems, ...
The book covers huge amount of topics but not deep and detailed to be enough to use them. I can hardly imagine how this can be helpful. As a matter af fact I've read about 100 pages so maybe there are good parts I've missed. But first 100 pages were as valuable as book's contents so there's no need to go further.