Unity From Zero to Proficiency (Beginner): Learn C# Programming from Scratch by Creating an Adventure Video Game with Unity: Enhance Your Coding Skills Easily and Enjoy the Learning Process
Are You Ready to create your own epic games? This book is your ultimate ticket to mastering Unity Game Development.- Purchase of the print or Kindle book includes a free eBook in the PDF format.- Newly Edited and Updated Version (Third Edition) for Unity 2022+.- July 2023 All chapters and assets are fully compatible with Unity 2022+ and a new chapter on Game Design has been added.- December 2023 Updated Chapter on Game Design + New Bonus Chapter on more UI and animation.Master Unity Faster Are you ready to turn your gaming passion into reality? This book is your ultimate guide to mastering Unity game development. No prior experience needed! Dive into the exciting world of Unity and learn step-by-step how to design captivating 2D and 3D environments, program engaging gameplay mechanics, and create stunning visual effects. Imagine building your dream games and impressing friends and potential employers with your skills. This book series equips you with the essential knowledge and hands-on practice to become a confident Unity developer. Don't miss out on this opportunity! Join the thriving game development community and bring your imagination to life. Grab your copy of this book now and embark on your journey to becoming a pro Unity developer!What you will learn After completing this book, you will be able and apply C# concepts (variables, functions, etc).Create a 3D adventure game.Create a user interface (text and images).Add intelligent NPCs that chase the player.Create a 2D word-guessing game and an infinite runner.Load new scenes in your games.Apply Game Design.Animate 3D objects.Create a CCTV Camera.Master Unity and Programming for AllBeginners in Game You will get started in game development and build a strong foundation in Unity with a step-by-step approach, teaching you the fundamentals and empowering you to confidently create your games.Aspiring Game You will translate your creative ideas into playable games, design captivating 2D and 3D environments, and program engaging and immersive gameplay mechanics and experiencesIndie Game You will enhance your skills, with this book series that will help you with advanced Unity features, optimization techniques, and industry best practices.Students and You will find a comprehensive resource to learn and teach Unity.Career You will be able to transition into the game development industry easily, and also acquire the necessary skills, knowledge, and portfolio-building guidance.Topics Included in this bookIntroduction to C#.Coding your first script in C#.Improving your scripting skills.Creating a scoring system and an inventory system.Detecting collisions and loading new levels.Creating and updating a user interface with user messages, the score, the items collected, a health bar, and a mini-map.Adding sound effects and background music.Adding intelligent Non-Player Characters (NPCs) that chase the player.Creating a 2D word-guessing game and a 2D infinite runner.Game Design concepts to make your game more entertaining.
This book is very informative, I usually don't like to read books that tell stories, I tend to gravitate towards books that have a bigger meaning, like this book. This book was very well written and explained everything to the point you are able to remember the fundamentals very quickly. If you haven't learned any programming prior it may seem a little intimidating for a beginner, but with enough hard work, you can do it. I have been using Unity for around a year and a half and I still find myself learning things that I never knew.
I would recommend this book to anybody who is willing to put a little bit of work to have the opportunity of a great payout. I thought I was a little higher than a beginner, but this book is great for learning new concepts. I'm also looking forward to reading the next book that is for intermediate people. Overall this was an amazing book, it was very informative and I really liked the quizzes and challenges that the book had you do for a review of that chapter.
Easy to follow examples which introduce the basic aspects of creating a game with Unity. Packed with how-to's that can be used when creating your own games.