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Beginning Math and Physics for Game Programmers

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A guide to game programming discusses concepts of both mathematics and physics that are related to successful game development.

500 pages, Paperback

First published April 1, 2004

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52 people want to read

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Wendy Stahler

2 books2 followers

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Displaying 1 - 3 of 3 reviews
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11 reviews24 followers
December 16, 2008
Amazing resource that give you everything you'd need to make a wicked math library. Also presents example problems, covers the math basics of how to solve them, and then presents how it would be solved using pseudo code. Amazing learning tool. From vectors to advanced matrix math, this book is awesome.
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