Ree Soesbee is a writer, game designer, and lore editor for massively multiplayer online games as well as traditional pen and paper RPGs. She has authored more than sixteen novels in a wide variety of fantastic worlds ranging from the popular Legend of the Five Rings setting to Star Trek, Dragonlance, Deadlands, and Vampire: the Masquerade. Her body of work includes over a hundred RPG texts, and inclusion in numerous short story anthologies and professional literary journals. Currently, she is a lead designer and lore writer for Guild Wars 2; innovative follow-up to the award-winning Guild Wars MMORPG. Already, Guild Wars 2 has recieved Gamescom's 'Best Online Game' and MMORPG.com's 'Most Anticipated MMO' awards.
Guild Wars has some of the best concept art I have ever seen. The style they’ve stuck with in GW2 is incredible; very fantasy storybook-esque.
As a long time GW2 player, I knew pretty much everything in this book but it was fun to see the behind the scenes, the didn’t make its (it’s always interesting to see how sylvari started out compared to how they look now), etc.
If you’re a Guild Wars fan, I’d recommend checking this out if you get the chance. For me it’s a cool art book I get to add to my game collection!
The Art of Guild Wars 2 Unusual for me to read a book of designs for a computer game. I have no idea about this world. Some really cool original concepts, e.g. “a city floating on an iceberg in the cold northern seas.” ***