Librarian note: there is more than one author with this name
Joe Casey is an American comic book writer. He has worked on titles such as Wildcats 3.0, Uncanny X-Men, The Intimates, Adventures of Superman, and G.I. Joe: America's Elite among others. As part of the comics creator group Man of Action Studios, Casey is one of the creators of the animated series Ben 10.
Joe Casey phones in a story of an ancient Durlan with a hard on for Kryptonians. He's thrust into the present and tries to kill Superman. Batman's contributions are to be rich enough to own a spaceship so he can pal around with Superman and saying "I have a hunch" 20 times instead of doing any real detective work. Plots don't get much more basic than this. The only redeeming quality is Adrian Syaf (It's a real shame Adrian got himself blackballed.) and Jason Fabok's artwork.
Big Noise falls squarely into the Not-Bad-Not-Good category, so I wouldn't recommend it to anyone who wasn't a huge fan of the Superman/Batman comics. It's a decent story, but it's missing some of the charm of the earlier volumes. If the idea of a Superman/Batman team up sounds good to you, then check out Superman/Batman (Volume 1): Public Enemies.
Que vaya por delante que éste comic no es ni el corssover definitivo ni una lectura obligatoria para los fans de los personajes que salen en ella, se trata simplemente de una obra menor que lo único que parece buscar es entretener y hacerlo con una cierta calidad.
Así, se nos presenta un inicio muy chulo, que vincula al villano con el siempre recurrente Kryton y con el pasado de Superman (aunque sea muy pretérito), para luego poner a los dos personajes principales a investigar/enfrentarse a la amenaza sin tener muy claro qué es.
Y funciona, incluso cuando deja de lado el tramo de presentación para enzarzarse en las hostias como panes que todos esperamos.
Un comic muy sencillo, con algún momento sorprendente, otros visualmente muy atractivos y una lectura rápida y muy fácil. Pero sin ningún tipo de enjundia. Una agradable lectura menor que intercalar entre otras más potentes. Divertimento sin complicaciones del que los héroes con mallas saben proporcionar.
Recomendable? Creo que hay obras mucho mejores con los dos personajes, pero si sois fans seguro que os entretiene y acaba entrando bien.
Una historia atractiva y vibrante, pero poco interesante en lo que a guión se refiere. No da mucho de sí. Me ha gustado la lectura, pero no es gran cosa. El personaje de Grn-x me ha parecido ridículo.
Crossover retroactivo con Nuestros mundos en guerra. Volumen 18 del coleccionable Batman Superman de Salvat/ECC. Traduce lo que sería la décima saga de la colección Superman/Batman, originalmente publicados en los números 64 y 68 al 71.
Big Noise was OK as a Superman/Batman team-up but felt it read more like an action story than a detective story. (Though there was a little detecting on Bruce's part -his hunch that Anderson was out of character at the gala so he took a DNA sample. (ᗒ ᗨᗕ) Oh, Bats. You're so cray-cray, but also so right.). Which is totally fine. An action story is always fun, but I just thought the way the writing was set up here that Casey was trying to make it a blended Superman/Batman story. And while Superman and Batman were both in this, it was just an OK team-up. Does that make sense?
Anyway, the story was good, like a solid 3. Enjoyable, but nothing more or less.
The Superman/Batman run continues with to be run the gamut from great storytelling to very poor storytelling, with this being on the latter end of the scale.
The art is all this tale has to recommend it – yet another limp tale of some ancient vendetta that means nothing to no one. Superman is forced to make comments like “this really affects me”, so we know that the story really affects him. Another dreadful attempt at giving Superman some character work, and failing badly.
Ardian Syaf’s art is great – he redeems as much of the script as he can. But in the end it’s below average dialogue and a story with no emotional impact and little to recommend it. Would be even more forgettable were it not so bad.
Joe Casey and Adrian Syaf team up for a tale about the effects of war. This was better than I expected but thought it could have been much better off as a solo Superman tale. The idea that an ancient enemy of Krypton has set its sights on Clark is intriguing. Batman's role here seemed odd. The artwork, mostly by Syaf was very good. Overall, an overlooked book that should be talked about more.
This volume was okay, but this series has been stuck at "okay" for a while now. Im curious to see if the series gets back to its earlier level before it ends.
There is much to like in this. My expections of 'regular' Batman adventures are lower than those of the mature-themed, and often disappointing, DC Black Label but this story was surprisingly good.
The art is pleasing, at times quite stunning really. Anything that is not in the 'god-awful' category is fine by me so this is a big plus here. The story is better in idea than in actual execution but still good enough to keep me interested till the end. It's a tale of war with no backstory, nor context, but can be taken as what it is with little detriment to reading experience.
Superman is well done, it is frightning to contemplate how terrifying he can be when he drops his Boy Scout demeanour, as he does here, even if only slightly. Batman is a force of nature with his fighting prowess, despite his lack of superpowers, and with his detective skills, which are shown quite a lot here, yay! I love how Superman gives Batman the lead with grace without being subordinate to him. I applaud the characterisation of both, it borders on great. Bruce and Clark could have been present of tad more but this a usual complaint of mine. The villain is one-note but still constitutes a viable foe for the Man of Steel, and marginally more for the Dark Knight. The villain's lackey, on the other hand, is a joke. His name, NRG-X, is just plain awful and his powers are both too much and not enough... it's hard to explain.
Batman outshines Supes in this one - but not by much.
Batman and Superman team up to end a centuries-old war in this tenth volume of the Superman/Batman series. The opening chapter showcases a final battle between a Kryptonian armada and their extraterrestrial foes. The launch of an untested weapon decimates both sides and jumps the last vessel into the future, where the World's Finest team investigate. As Clark Kent comes under attack by a hired gun, Bruce Wayne meets with a reclusive philanthropist. Facing a battle on two fronts, the heroes put their skills to the test in order to end the deadly threat from ages past. Joe Casey normally offers fantastic characterization, plots, and twists; this volume offers non of those things to its readers. Superman and Batman are trapped in their modes of brawn and brains, respectively, doing little more than going through the tried-and-true motions. The newly-minted NRG-X looks and acts like he was pulled from the awful decade of the 1990s extreme comics, and our shape-shifting Durlan foe fails to use his infiltration abilities for anything more than business meetings. The energetic art by Scott Kolins does breathe some life into a tired tale, but even his pencils cannot make up for Casey's mailed-in plot. Despite its Big Noise title, this volume is just a little whimper.
I suppose I should start this review by pointing out that I am fairly unknowledgeable about Superman and his rogue's galleries. Mainly because I find them to be stupid. Most Superman/Batman stories deal with Supe's problems, because he is an incompetent ass that constantly needs Batman's help. Batman doesn't need help from anyone. Anyway, the writing on this story about a ship full of dead Kryptonians and an alien shapeshifter on earth lacks any semblance of sense. Batman's detective work in the book consists of him shaking a man's hand as Bruce Wayne... having a "hunch" he is the one shapeshifting alien on a planet of billions... and lo and behold, he is. Comics are an art form and garbage like this is the reason many still do not take it seriously.
One more stupid moment that boggled my mind. Batman chides an enemy for being stupid enough to turn his back on an opponent. Seconds later, you guessed it, Bats turns his back on the same guy he just bitched about in the first place. Dammit, DC, put out fewer books and make sure you aren't just releasing crap because idiots like me will purchase it.
When will Hollywood wake up and realize that the next Super-hero movie to make is a team up story between Superman & Batman? Not necessarily this particular story, but there are plenty of others to choose from.
Okay, so this isn't the best Supes/Bats team-up story, but definitely entertaining enough. An ancient baddie from planet Krypton's past was hurled through time through to present day and is carrying out a one man, um alien, war against the last son of Krypton.
Strange to say the least. Basically set as a Superman needing to involve Batman in a mystery involving a spaceship from Krypton as well as developments back in Metropolis.
This story is short and severely lacking in coherence that it makes you wonder what were the writers trying to do.
I almost gave up on this story at the start. The story really felt disjointed, but as it all started coming together the story became more engaging. Not the best story that they have done, but certainly better than the last volume.
There's a kernel of a great idea in this ho-hum, painfully average, run-of-the-mill, dopey comic book story, but ugly artwork and "meh" plotting keeps things on a downward spiral. Worth a read if you can enjoy it for free, as I did from my local public library, otherwise - avoid.
An ancient alien rivalry comes to Metropolis and as usual, the world's greatest Detective is on to him. If you love superman and batman together, this is a pretty good read.
Artwork is good. Storytelling is not up to par. A feud from the past allows a Kryptonian enemy to come after Superman. And then Batman helps and they stop him. The end.
Casey makes good use of the SF elements of the DC universe, including killer Durlans and ancient Kryptonians, but beyond that this is a combat-heavy story that's fairly average.