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179 pages, Paperback
First published August 28, 2008
Kaplyn & Vastra -- These are two of the most frustrating characters I’ve ever encountered in a Fantasy novel. I hated the former and never really bought the latter. Kaplyn is as arrogant, self-centered, hypocritical (we’re talking about a dishounrable cad who puts the woman he digs up for sexual molestation so he can find adventure) and outrageously moralistic as Jack on Lost, while Vastra is only convincingly evil in the last moments of the story, and his responses to his companions never really ring true.
And Speaking of Cliché -- There was just too much cliché going on in Legacy of the Eldric. There’s a city in the trees. There’s a sickly wizard who makes himself better with bitter herbal concoctions. There’s an icy glacier and a frozen dragon. There’s a big, sweet old gronk with quaint religious beliefs (a rather Viking-like barbarian). And the obligatory outlaw attack and tavern scene.
Prologue and Structure -- This was a problem too. The Prologue really needed redrafting. It could have done with a more impressionistic approach – like China Mieville takes in Perdido Street Station and Iron Council – than the straightforward happenings of Legacy of the Eldric. The prophecy, upon which the whole series is presumably based, is precisely given amidst vivid action, and it is perfectly repeated hundreds of years later, which defies belief.
And then there is the introduction of Lomar, the albino forest dweller. He drops into the story out of nowhere, and I couldn’t help thinking his introduction would have made much better Prologue than what we were given. In my perfect Legacy of the Eldric, the prophecy comes first with no action, and Lomar’s youth forms the introduction to our story. Then, when he finally joins the tale, we’re ready. We’ve been waiting for him. We know who he is, and we are happy to see him.
The Conan Moments -- It’s one of the wonderful oddities of Legacy of the Eldric – a book aspiring to high Fantasy – that it spends so much time engaging in Conan-style adventures, yet it does, and those adventures end up being the most memorable moments in the book. Kaplyn’s adventure to uncover the Eldric amulet and sword, the final moments in the glacier, and even Lars’ wrestling matches call to mind the ass-whooping Cimmerian’s modus operandi. Strange, but it works.I’m not going to lie – even with my appreciation of David Burrows as an author -- Legacy of the Eldric didn’t blow my mind, but it was a damn good read (and the ending was a refreshing twist that I would love to have written myself). For all my fellow Fantasy readers, I mean this: Legacy of the Eldric is a good read. Give it a whirl.
Burrows’ Voice -- His voice is familiar even though it is new, but it is a familiarity of comfort. He is channelling some classic Fantasy authors, and he does well. The vocabulary is there. The settings are there. The camaraderie is there. Burrows knows what he is doing, and it is comforting, even when the plot or the characters try to get in the way.
Trajectory -- Burrows knows where he’s going with this, and it is easy to turn ourselves over to his expertise.
The Ending -- Read it and see.