The Tower of Trials awaits those who desire to challenge themselves….
The Dungeon Core known as Clay had successfully trained up the local Heroes of Sunfall Island to repel the recent attack by a World Threat, but as he was beginning to prepare for the next Dungeon Adventure Season in his dungeon, something happened to bring his plans to a screeching halt.
In short, his little part of the world was unexpectedly invaded by thousands of foreign Heroes.
Now, due to a new “World Event” that involves a competition between two types of Heroes – the Hero Guilds from the mainland and the new arrivals – Clay is tasked with creating something called the Tower of Trials. This 100-Floor Tower is greater in scope than anything he’d ever created before, and according to the Event, he only has six months in which to complete it. Even more than that, the Dungeon Core needs to somehow train the massive influx of Heroes in a new way so that they are prepared for the Tower of Trials.
But how can Clay juggle his normal dungeon training and designing an entirely new Tower at the same time? Sometimes the only choice is to embrace the challenge, take some risks, and go all-in.
Exciting tale as the challenges mount up with the tower of trials. Then, just as it looks like the end, a whole new set of challenges turn up. Looking forward to future developments! Enjoyed this one.
With the immediate threat from the last adventurers is gone and the World Threat handled, it seemed that peace was at hand. But a new challenge arose as adventures from the other side of the world came over and a challenge was made to pit adventurer against adventurer. It is up to the dungeon to create the challenges they will face. Ultimately the System becomes corrupt and steals the dungeon’s processes to challenge the world. Everything comes out rosy though.
If you haven’t gone through the footnotes and charts at the end of the book I recommend it as the author is hidden a short story there that adds to the universe.
This is a wonderful addition to the book series and a good ending to it with a tie in back to the overarching universe that the author is creating. It was a fun read, lighthearted, and entertaining. I highly recommend it. Enjoy.
Reading the last book of a trilogy, or a series, can be a bittersweet experience; especially if one enjoyed story, characters, and themes of the books. Finishing the book, the third in the trilogy, was such an experience for me.
Mr. Brooks left an author's note at the end of the book that indicates he may revisit this particular literary universe in future works. Whether he does so with a second trilogy/series following the exploits of his established characters or a new cast to explore the changes of the world, I, for one, look forward to reading that story as well.
This LitRPG novel may appeal to fans of the wider Fantasy genre and to those who enjoy playing RPGs.
Mistakes: I know I found one that I will list on Goodreads. The book itself ends at 67%. All the tables are then listed. I did feel like we had information repeatedly given to us at times.
Plot: Dungeon diving, A tower of trails, and a new type of world threat. This is the last book in the series. I for one wanted to see the tower beaten.
Characters: The abrupt change in the council of heroes leader lady came across to suddenly and felt fake. Maybe if she had slowly changed her opinion over the course of the last world threat it might have been more believed.
7/10 The end seemed rather abrupt to me. Could have been fleshed out more.
Pretty good conclusion though it feels like more should have been said. A lot of this series struggled from too much explaining of the mechanics and not enough story. Dungeon layouts will be explained and they are resolved simply by saying that it was difficult, they failed many times but passed it after a few weeks. A lot of the book is dedicated to getting monsters but we never get to see them in action. The author explains his rationale why he did this at the end but I was not completely satisfied with the lack of resolution.
A fleet of unknown heroes. The announcement of the Tower of Trials. It looks like it’s going to be a busy year for Clay! He will need to figure out somehow to keep all of these heroes under control and train them for future world threats.
This was a great way to finish up this trilogy! The loot chest mechanic is really fun to see the adventures and the dungeon core work with. One nice feature is that this trilogy is as crunchy as you want it to be. All of the stats and tables are their own mini chapters that can be skipped if you so choose. I did listen to this as part of the omnibus edition. Miles Meili did a great job on this series!
I really enjoyed these books but this one felt really rushed. You have this giant concept of a tower and 100 floors but no real development. Also 40 percent of this book was diagrams and charts.
Having a distinct quirk is what makes a good LitRPG bok at this point. The Gacha mechanics paired with a small scale dungeon mechanic was satisfying and fun. A complete story in three books is even more fun.