Quest for Rewards. Battle for Team Zeppelin. Build a Castle through the Galax System.
A home. Finally a home. Frank finds stability, eager to convert Team Zeppelin into a mighty empire who welcomes all. Those damn manipulators interfere and change everything. Suddenly, Frank becomes a Castle Manager and so the adventure continues.
Castle Manager is the third book in the Isekai LitRPG Teambuilder, The Fantasy World of Dorbin series by Chad Opo.
Ugh. It happened. Again! One more supremely annoying ending to take the cake. Honestly, just as they were adjusting to the galanx coins and systems for upgrading their settlement everything reverted again. So frustrating. Also, entirely peeved about the absolute loss of Rose. From the first time her personality inside the stations shows Frank favoritism, I dreamt of her future freedom. It's too much of letdown to just consign her to a meaningless fate, for me.
That ending felt rushed a bit. Majorly like it was just plopped there because the galanx accrual could conceivably take ages to reach their previous level of comfort and prosperity. Y the fck is there an "all knowing being" camped inside his son. That's creepy beyond measure. Don't possess small children. *full body shudder*
I don't really feel as if there was a satisfactory conclusion to all of this turmoil and trauma.
I chose this rating because most of the book changed the rules set forth for the entire series and due to the changes changing multiple times during the book it was more like watching game devs change the entire game style in the middle of their game franchise only to scramble when it doesn't work out patching and modding and hoping it works. The thing is it makes it hard to keep up on what you can and can't do and what's going on. The end was rather out of the blue as well I do appreciate that the author was trying something different probably to break the cycle he had built in the previous story of big army after him send in undead wait to raise the dead in the middle of the fight end up with bigger army win. The problem is the end goal was kind of pointless and growth was pretty much inconsequential because it just gets wiped out not that it really mattered in the end anyways. It ends the series but it could have need better
More a review for the whole series since I listened to the boxset audiobook.
I get what the author was trying to do, but overall I feel like it doesn't really work. Stories don't reflect real life because real life isn't a story. Trying to tell a story with the randomness, futility and lack of direction that comes with real life ultimately just felt like a cheap waste of time. It all adds up to being a pretty long series where plot points are constantly introduced just to be discarded, it's literally a story without a story. Overall extremely unsatisfying nearly every step of the way.
A lot of people in the reviews point this out with last installment, as the rules were completely changed thus making the concept more blatant. But changing circumstances in order to discard plot points right before their peak was a concept used over and over again in this series since the first few pages.
I found the protagonist a bit confusing at times too. On one hand there was moments where it felt refreshing to have a protagonist that's not always a goody two shoes, capable of making difficult decisions without mulling over it or even just flat out be evil for personal gain. But the character felt inconsistent when it's often juxtaposed with incessant virtue signaling and attempts at justifications. The latter however did get better in the later half of the story, but I can't really attribute this change to character growth since his choices, ruthlessness and motives never actually change throughout the series.
Some of the characters were a bit too shallow, especially the women throwing themselves onto Frank for what I perceive to be insufficient reasons. This is also something that got better later on in the seires, as once Frank was established and had his powers to flaunt, the respect people has for him was more believable. But early on, most positive interactions with Frank felt very unnatural and forced.
Only reason I'm giving it a 4 instead of a 3 is due to personal preferences; the theme, setting and some of the events align really well with my interests. I think people who like litrpgs that doesn't shy from exploring darker themes and events can still find a bit of enjoyment in this, but that's about it.
We're three books in now and I'm still enjoying the series. Each book is different, and while that might annoy some people, I think it makes it more dynamic.
The Dorbin system that Frank has been using all along is replaced by the Galax system, which makes trading harder and introduces a new currency, the G coin, and while the crown is still there, you can only build buildings, farms, walls, piers, or anything else using G coins.
Which sends Frank on an arbitrage spree, where he sends teams out (including himself) to do missions and college G coins, only to sell them on the market. When a G coin is going for 100,000 crowns, there's a good incentive to do so.
Meanwhile, morale is dropping as the Loro castle they were using up and disappeared. The teams move back to the rolling wagons, along with tents and anything else they can find. There are a few arena matches, but they don't pay out very well so it only lasts a little while.
Spread through all three books is a lot of stuff with gods, creators, manipulators, and the like. It comes to a head at the end of book three.
Overall, I enjoyed this. It is a switch from what Team Zeppelin has been doing for one long book and a second short one, but Frank quickly figures it out and abuses the system, all the while trying to bring Rose back.
After 3 books, countless battles, love and loss, we finally get our conclusion to the Saga of Frank. While I cant say that the ending is what I would have liked, i can appreciate why the author chose to wrap it up how he did. There was a lot going on in this one with the various manipulations and changes, and a lot of resource management. Small spoiler alert..Frabk never did get his Castle. Which kind of bugs me. For the rest of his wishes and what happened to Team Zeppelin...well you'll have to read and find out!
How I wish I stopped reading at the end of book two. How I wish I ended this series on a positive. Unfortunately I did not and in doing so I can now say with certainty, I hate this ending. I hate most of this book. I hate how the entire book was mostly pointless, how the world and its rules changed. Most of all I hate that this book invokes hate in me. How did we get here. I gave it three stars because at the end of the day the author is skilled to get me to have such an emotional response.
The story started so good. So so good. Book two was like a filler that could probably lead to a great book three. Sadly it did not. I won’t spoil it but this book and ending just destroyed the whole trilogy. If you don’t have a burning need for closure do yourself and your free time a favor and pass on this.truly a shame.
To be honest I was really enjoying the book. But the way that it ended… upset me. Like it was set up for another book at the very least. Then it was shunted into that ending which was so very lacking. :( I wish that wasn’t how the book was ended.