Having weathered the storm, Viktor and his group of newfound friends arrive at the rift.
The first thing to do is to survey the new lands and get their hands dirty. Monsters and hostile locals that outnumber them 100-to-1 are just the beginning.
The portal home opened on the seventh day, giving them a chance to go back to Sylmar, the only place that can access the new rift. Going back wasn’t such a smart move as both the military, the Green Dragons, and the Apocalypse Association are all very interested in a monopoly over the city.
It wouldn’t take much to start a war in the megacity after the number of awakened sky-rocketed, but instilling fear through violence could be the only solution to keep everyone in line. At least, until Viktor and his group managed to beat the tower’s guardian and give everyone access so no group has a monopoly on power.
Sylmar was only a small part of the problem as the contestants inside the rift died like flies, giving rise to several powers holding a monopoly over the zones. How far would the game force Viktor to go to secure the survival of his newfound friends and family?
The Towers & Rifts series continues, filled with cultivation, measurable power progression, crunchy stats, loot, immortal gods, intriguing characters, and everything lovers of all progression fantasy, GameLit/LitRPG, xianxia, and xuanhuan expect.
Better than book 1. Some people really shredded book one. I was after something light and lit rpg. So I didn’t mind it that much though it wasn’t great. That said, as a few other reviewers also noted, I think this book was much better. Still not anything amazing in the genre-perhaps the author has left a little too much unexplained. But I still enjoyed the story and seeing where it was going. I wish he’d had done a better job with the green dragons part of the saga and some inconsistencies he created, but he’ll probably write those off in book 3. We’ll see.
If anything, if you’re an audiobook listener, it’s worth the listen just for Neil Helligers’ narration. I love listening to his narration.
There's a lot more going on with this story and some twists thrown in. Build off the characters introduced in the first book and you grow with them as they grow in the game
Book 2 of the Towers & Rifts series. This book takes us a whole new direction in the series. Still language and content not appropriate for young readers. The theme that seems to run through this one is taking charge of the hand you’re dealt. As we see the protagonist deal with problem after problem. I like how the author shows how there is a time where might doesn’t make right. A fun read and interesting crafting system. I like the adjustment.
So this litrpg series is getting better and more interesting and I rank it as my joint favourite in the genre. The main story and progression is realistic and it feels like a story that would well for a tv series and would be well received. I can't wait for more
I like the simple crafting and uncomplicated level up system. Despite there being a lot to unpack the book continues the story nicely and without over complication.