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Network Programming with Rust: Build fast and resilient network servers and clients by leveraging Rust's memory-safety and concurrency features

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Learn to write servers and network clients using RustKey FeaturesBuild a solid foundation in Rust while also mastering important network programming detailsLeverage the power of a number of available libraries to perform network operations in RustDevelop a fully functional web server to gain the skills you need, fastBook DescriptionRust is low-level enough to provide fine-grained control over memory while providing safety through compile-time validation. This makes it uniquely suitable for writing low-level networking applications.This book is divided into three main parts that will take you on an exciting journey of building a fully functional web server. The book starts with a solid introduction to Rust and essential networking concepts. This will lay a foundation for, and set the tone of, the entire book. In the second part, we will take an in-depth look at using Rust for networking software. From client-server networking using sockets to IPv4/v6, DNS, TCP, UDP, you will also learn about serializing and deserializing data using serde. The book shows how to communicate with REST servers over HTTP. The final part of the book discusses asynchronous network programming using the Tokio stack. Given the importance of security for modern systems, you will see how Rust supports common primitives such as TLS and public-key cryptography.After reading this book, you will be more than confident enough to use Rust to build effective networking softwareWhat you will learnAppreciate why networking is important in implementing distributed systemsWrite a non-asynchronous echo server over TCP that talks to a client over a networkParse JSON and binary data using parser combinators such as nomWrite an HTTP client that talks to the server using reqwestModify an existing Rust HTTTP server and add SSL to itMaster asynchronous programming support in RustUse external packages in a Rust projectWho this book is forThis book is for software developers who want to write networking software with Rust. A basic familiarity with networking concepts is assumed. Beginner-level knowledge of Rust will help but is not necessary. Table of ContentsIntroduction to client/server networkingIntroduction to Rust and it's ecosystemTCP and UDP using RustData serialisation, deserialisation and parsingApplication Layer ProtocolsTalking HTTP in the InternetAsynchronous network programming using TokioSecurityAppendix

477 pages, Kindle Edition

Published February 27, 2018

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About the author

Abhishek Chanda

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379 reviews10 followers
October 13, 2018
A good introduction to many crates that can be used for network programming, but after spending 50-60 pages on a general introduction to networking, about 150 pages are left to cover too many topics. The result is a collection of chapters that feel just a little more than the README in the crates' repos.

It's a shame because it's quite well written.
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