The playset is the still-beating-but-stolen-by-organleggers heart of Fiasco, and inside this first Anthology volume you’ll find thirteen sterling examples of the form—twelve that held a place of honor as a Playset of the Month in 2010, and an extra one written by Fiasco designer Jason Morningstar specifically to accompany them here.
Like the other books in the Anthology, this volume is a 6”x9” full-color, perfect-bound book with 144 pages, including a foreword by noted comic author Kelly Sue DeConnick.The book also includes new illustrations by Jason Morningstar and a beautiful cover design by John Harper, designed to compliment the original Fiasco books.
Playsets included in this volume: Touring Rock Band, Gangster London, Last Frontier, Lucky Strike, Flyover, Reconstruction, The Manna Hotel, 1913 New York, Transatlantic, Dallas 1963, London 1593, Dragon Slayers.
Bonus Playset: Nut People
Nut People is set in Quigley, Georgia, where a drought has made pecan prices spike to a nickel apiece, and every grifter and desperate loser from here to Atlanta wants a big sack of nuts.
If you aren't familiar with Fiasco, its essentially a tabletop RPG, but in a much more freeform style than normal. There are dice involved and you play a character, but there's no character sheets, hit points, skills or feats, and so on, so its even more focused on collaborative storytelling over rules than even something super rules-light such as Numenera.
The idea for any given Fiasco story is to be focused on characters who have strong ambition but extremely poor impulse control, so you get playsets (the Fiasco equivalent of an adventure) along the lines of Fargo, A Simple Plan, or I Tonya where absolute disaster strikes and there's often a crime or heist of some sort involved. Playsets don't have maps or specific characters and dialog, but rather the tools for constructing your own custom characters by giving a list of relationships, needs, locations, and objects that fit a theme.
This anthology gives 13 new playsets to serve as springboards for your own adventures that each revolve around a different concept, from a touring band (shenanigans abound and Almost Famous will of course come to mind) to gangster heists in London to nincompoops in Alaska (think of a darker version of Northern Exposure). The wide range is really the selling point here, as you get playsets in WWII alongside an ill-fated Transatlantic boat ride in the '30s and even an oddball fantasy adventure that will probably end up going more Army Of Darkness than D&D.