Introduced in 2009, Minecraft* has become an enormous success with gaming kids and adults. Users love exploring and building within Minecraft's mind-bogglingly large environments. This game allows users to practice STEM skills while having fun. One of its greatest strengths is its ability to teach coding principles with "redstone" blocks. These blocks can be used to make exciting machines and devices in Minecraft's virtual world. With this volume, readers will learn the logic and technology behind coding with Minecraft. Photographs, diagrams, sidebars, and a graphic organizer help reinforce basic coding concepts. *Minecraft is a trademark of Mojang (a game development studio owned by Microsoft Technology Corporation), and its use in this book does not imply a recommendation or endorsement of this title by Mojang or Microsoft.
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This book is useless and doesn't explain much. It briefly covers logic gates and how they translate to Minecraft redstone circuits. Logic gates is not coding! It's a building block of schematics, but this book doesn't explain how to build anything on top of these blocks. It seems like a booklet designed to tick a check box of keyword search and lure an uninformed school librarian, a teacher or a parent to buy this book. Kids will be disappointed. Very unethical.
If you've never played Minecraft or if you're looking to introducing yourself, your kids or as a teacher/librarian, this series of understanding it, from a book perspective is a helpful BASIC resource.
It does demonstrate why letting kids play Minecraft is actually a good thing. It teaches them about coding, following directions, and world-building.
I love this book because its about coding and minecraft some of my favorite things.my favorite part is when it talks about who made minecraft and how to code,