The revolution continues. Step into the virtual reality of World at War, and join the fight. Become part of the great factions struggling for supremacy, or forge your own path. Builder, fighter, highwayman, commander: what will your role in the struggle be?
The Hydra Alliance has become the first group in World at War to capture part of a major city. But their prize may also be their undoing. The city's garrison will not stand by idly, and their attacks pose a grave threat to the alliance's position.
Black Wolf Company's job is straightforward. Find the enemy. Find where they're coming from. Kill them in their lair. But their task is anything but simple. A deadly labyrinth lies beneath their feet, and even their considerable skill may not be enough. For the wolves aren't the only things with fangs...
Mitchell T. Jacobs was born Yong Sun Park in Anyang, South Korea, and was adopted at the age of four months. His adopted family gave him their love, his current name, and his New York accent. He grew up in the small town of Groton, New York. Mitchell still currently resides close by, near Ithaca, New York.
Mitchell discovered his love of writing in his freshman year of college, where he took several creative writing and screenwriting classes. He is a graduate of Binghamton University with a B.A. in history. Some of his favorite topics to study include World War II, Ancient Rome and Medieval Asia. Mitchell's hobbies include board games, video games and anime. He enjoys contemporary literature as well as classic writers such as Edgar Allen Poe, H.P. Lovecraft, J.R.R. Tolkein. Fitting with his background in history, he also enjoys World War I era poetry, such as Wilfred Owen and Siegfried Sassoon. Mitchell is also a fantasy sports enthusiast (he always seems to come in second place) and is a die-hard Philadelphia Eagles fan.
Black Wolf is Mitchell's first published novel. He also enjoys writing fantasy, blogging and occasionally dabbles in poetry, accompanied by a good cup of coffee.
To much time spent out of the game. I found myself skipping whole pages that were conversations about the meaning of virtual reality and basketball games etc.
Also noticed this book and the last bit of the last one skip a lot of the loot grabs that come from a good raid. Once of the things that excites me most is reading what cool schematic they get from their raids, but it's mostly glossed over.