Continuing the team-up adventures of Peter Parker and Miles Morales!
The trap set by Arcade, Mentallo and their mysterious benefactor closes on our two Spider-Men! Things already looked bleak — and when you meet the newest deadly Spider-Villain on the block, we may have to turn our title from plural to singular! The battle of the Spider-Men comes to an end, but now Peter and Miles are face to face with the makers of the Arcadium and the people who hired them. If you think there weren’t any twists left, meet Knaive — a truly terrifying new addition to the Spiders’ rogues’ gallery!
COLLECTING: The Spectacular Spider-Men (2024) 6-10
Greg Weisman (BA Stanford, MPW U.S.C.) has been a storyteller all his life. His first professional work was as an Editor for DC Comics, where he also wrote Captain Atom.
Greg worked at Walt Disney Television Animation from 1989 through 1996. In 1991, Greg created and developed a new series for Disney: GARGOYLES, becoming Supervising Producer and Supervising Story Editor of that series.
In 1998, Greg became a full-time Freelancer. He wrote the new Gargoyles and Gargoyles: Bad Guys comic books for SLG Publishing, while producing, writing, story editing and voice acting for Sony’s The Spectacular Spider-Man. He then moved over to Warner Bros., where he produced, story edited, wrote and voice acted on the new series, Young Justice, as well as writing the companion Young Justice monthly comic book for DC.
Greg was a writer and Executive Producer on the first season of Star Wars Rebels for Lucasfilm and Disney, and he’s also writing the spin-off comic Star Wars Kanan: The Last Padawan. His first novel, Rain of the Ghosts, was published in 2013; its sequel, Spirits of Ash and Foam, arrived in bookstores in 2014.
This second volume of The Spectacular Spider-Men initially continues from the first after the major villains reveal, before it moves on to more mundane but just as interesting stories around Miles and Peter joining group therapy to get over their worlds being turned upside down! Humberto Ramos art chores also ended during this volume which didn't bode well for me. The issue I have with supplementary Spider-Men reads like these, is that they all seem kind of inconsequential to the main Spider-Men books, so what's the point? Another Two Star, 5 out of 12 read. Oh, I already forgot, this debuts new hero, Elementary! 2026 read
An okay book. I would have given this 3.5 stars it just was not enough to round it up to 4 stars. I will admit my bias of being a pre-Brand New Day Peter Parker fan. Part of the problem I have with this book and Spider-Man currently is that Miles keeps evolving, getting new powers, getting more mature, and taking to his spider-skills very well. Peter keeps devolving losing focus, trying too hard to be cool, and seems to be the pupil instead of the teacher.
Battling through the Arcadium, their own happiness, and robot versions of their friends, lovers, family, and enemies. Now, it is a job for Peter and Miles (not the Spider-Men) to deal with the trauma of the escapees. As well as discovering a new, superpowered individual. However, the Spider-Men must also deal with a couple of super villains who share the same name.
The action in the book is okay, the group therapy was the best thing about this book for me, I liked that Peter got right to the root of his problem since BND, but he is not going to do anything about it. I am interested enough in the book to give volume 3 a try.
This is mostly a straight continuation of the previous volume. The first two issues see Miles and Peter deal with the Arcadium AI and fight some robots, and the following three are aftermath issues as the pair try to work through the traumas that being trapped in the simulation has wrought on both themselves and the other victims. Meanwhile the two Electros plot some pain, and a new hero, the titular Elementary, emerges.
Fun stuff. Weisman's got the banter to a good place by this point, and I like that he's doing some things that most superhero books don't tend to do in terms of dealing with what happens after the smoke clears before heading off into another big adventure. The continuity draws are fun, from Weisman's own books like Nightmask & Starbrand, to other Spidey stories like Clone Conspiracy.
The artwork's still Humberto Ramos for the first two issues, before transitioning to a shared experience between Emilio Laiso and Andres Genolet, who don't really work together as well as I'd like - I'd have preferred they do a whole issue each rather than splitting in what seem like arbitrary places across the three they do draw.
An unusual book that combines fun hijinks with the emotional travails of a vast cast of regular folks, to mixed effect. Some choices are baffling (casually introducing a throuple? In a Spidey comic?), but it generally hits more than misses.
Another good Volume for the team-up Spider-Man book. Basically split the story in half: First half continues the fight in the Arcadium, with all its wacky twists and turns. By the end of it, Hammerhead and Jackyl head off to jail, the A.I. Knaive was destroyed, but Arcade and Mentallo are able to escape. The second half is where the great depth of the story is: dealing with the PTSD of those affected by the visions and lives in the Arcadium. Pete and Miles join the rest of the gang from the coffee shop as they work through those portions of their lives that are gone. One of the girls, Juliet, manifests powers! The ability to turn her body into different forms: air, water, fire, stone. Putting her through her paces with Hydro Man, Human Torch, and the Thing, they eventually get magic involved and the (sometimes, but not very often hero) Elementary is born! Two Electros' are cooking up something as well... Looking forward to the next Volume! Recommend.
While I didn’t enjoy this as much as the first volume, it does a lot of fun character work and lands in a spot that hit with enough charm to keep me fully on board. Ramos has some really odd art of Peter’s face, though that might be thematically purposeful or a misdirect regarding who is human and who isn’t inside the Arcadium. I thought the stuff with all the survivors was going to feel really paint-by-numbers, but shifting to focus more on the losses of Juliet and her development really worked for me overall. I know the stuff with the Electros is likely going somewhere, but for now that feel s like some of the more weakly paced elements in this run.
It's the wrapup of Arcadium and its aftermath to all those it used...
Mesmero and Arcade sit back and watch as the AI takes control and teams up with another Miles Warren clone. Its growing sentience leads it to a team-up and try a bit of villain monologuing. Not a bad story about an upgraded Arcade facility. The real meat of this story is the group therapy they all decide to join in on. Peter and Miles get a chance to heal some of their own drama/trauma.
...not that would EVER stick in comics. ===== Bonus: Funny aside. The Arcadium AI called itself K.N.A.I.V.E. (sounded out as 'naive', with a silent 'K'). If it had called itself N.A.I.V.E., that's means something else ENTIRELY.
The first 2 issues are really the end of the first arc about the Arcadium. Then the last 3 issues are all of the victims of that arc meeting to deal with the trauma of being trapped in their dream worlds. It's all fine, could do with some more excitement in those last 3 issues. Also can't these trades match up with the arcs?
Not quite as much fun as the first volume. I did like that there's some emphasis on the Arcadium victims after the fact, acknowledging that there would be lasting effects. But the emphasis on an original superpowered character is puzzling, and drags the book down as a whole. There's already enough powers in this book, and we're all just here for Peter and Miles anyways.