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Tricks of the 3D Game Programming Gurus: Advanced 3D Graphics and Rasterization (Other Sams)

4.16  ·  Rating details ·  45 ratings  ·  2 reviews
Book by LaMothe, Andre
Paperback, 1728 pages
Published June 2nd 2003 by Sams
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Ahmed
Jul 21, 2012 rated it it was amazing
I was one of the first buyers of the book, and I was thinking that it was teaching DirectX API. I was surprised that the book teaches software rendering algorithms and how graphics API work.
The only book till date that explains software rendering with practical examples and codes.
Aatif
Apr 16, 2013 marked it as to-read
This review has been hidden because it contains spoilers. To view it, click here.
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