THE TAKING OF THE ATARAXIA! LOURNA DEE's treachery has been revealed! But can she escape as the REPUBLIC DEFENSE COALITION combines forces with an unlikely ally? JEDI MASTER KEEVE TRENNIS must board a ship she thought was lost, but is anyone prepared for the extent of Lourna's ruthlessness? INNOCENT LIVES hang in the balance as Keeve makes a monumental decision!
is a freelance comic writer and author. He is best known for his work on a variety of spin-offs from both Doctor Who and Star Wars, as well as comics and novels for Vikings, Pacific Rim, Sherlock Holmes, and Penguins of Madagascar.
Cavan Scott, along with Justina Ireland, Claudia Gray, Daniel Jose Older, and Charles Soule are crafting a new era in the Star Wars publishing world called Star Wars: The High Republic. Cavan's contribution to the era is a comic book series released through Marvel Comics titled Star Wars: The High Republic.
“The kind of Jedi who ensured no one got left behind. Who insisted that everyone was worth saving…. no matter how big… or small. It was a lesson the Padawan never forgot.”
Lourna Dee is trying to escape and the Jedi, with the help of the Republic and the Hutt Cartel, are trying to stop her. Keeve is grappling with the knowledge that Sskeer might be alive.
The best moment in this issue was the very beginning. The flashback to a mission where Sskeer and Keeve ended up holding back a forest fire to buy time for all the animals to escape made me happy cause it showed really well how Jedi respect all kinds of life. Sskeer running into the fire to save an innocent little animal, so good: all life is equally important and worth protecting. Jedi moments like this really get me. I also loved how that scene showed how Sskeer always had faith in Keeve, even when she herself didn't: he knew his apprentice and her talents better than she did.
I am excited to see where this story will go next. Keeve has become such a bold, independent Knight, and seeing her chart her own course and even go against direct orders - something I don't think phase 1 Keeve would've been able to do - is so exciting. Seeing more of Lourna is always cool, and I really liked how Scott tied the events of the Tempest Runner audio drama into this story.
Scott's comics are always a delight to read – he delivers consistently good stories.
This review contains small spoilers for the comic's plot!
In Chapter 3, "The Taking of the Ataraxia", Cavan Scott takes us along the ride of recapturing the former Jedi/Republic ship. Once Avar's flagship in Phase I, Lourna Dee is now in command of the Longbeam, which in itself would be reason enough to want to recapture it. In the meantime, however, the ship has also been equipped with a path drive to get through the Stormwall, giving the characters not only a double but also a very credible motivation.
However, just like the previous issue, the comic starts with a flashback that is once again interwoven with the events in the present and makes Keeve's inner drive and beliefs more accessible to the reader. Briefly and impressively, we get another glimpse into Keeve's time as Sskeer's apprentice, which of course makes me very happy after wishing for more of this last month. I also liked the role of Velko Jahen in this issue!
My favorite moment, however, is the redesvouz between Lourna Dee and Keeve Trennis. The parallel to the main comic run of the first phase is so direct that even the characters address it, although it also works without this reference. What I particularly liked about the scene was the reference to the audio drama Tempest Runner that tells the story of Lourna's past and rise to Nihil leader. This moment contrasts the main characters' differences brilliantly, while also highlighting how they both use the same method to take down their opponent. Even though I had hoped that the alliance between Lourna and Keeve would be voluntary, I'm really looking forward to seeing their dynamic continue and flourish. Keeve's decision to trvel into the Occlusion Zone on her own is sudden, but not surprising, and makes a lot of sense, especially considering the flashback that is appropriately incorporated once more at this point. Nevertheless, I suspect that Keeve's mission is not only based on Sskeer's noble teachings, but also on the fact that she can't let him go. I'm looking forward to seeing what consequences this will have in the next issues and what exactly Lourna's "side project" is all about!
About the illustrations The drawings leave me ambivalent this week. They're definitely not bad and make an effort to capture the flair of the High Republic and be consistent with the previous issues. However, even though at least the strange shading from the last issue has disappeared, the drawings remain a little pale in my eyes. They seem less dynamic and much more flat than the previous ones, and the coloring with its many shades of blue and grey doesn't help to create much variety either. On the other hand, the ship's walls and space don't realy provide much color in the forst place. I'm also a bit disappointed by occasionally disproportionate faces, especially when it comes to stronger emotions. Otherwise, however, the comic's plot is easy to follow through its art and the individual panels are not too cluttered or confusing. The panel with Sskeer strutting out of the flames is particularly cool and has a high recognition value.
Conclusion Thanks to its compact storyline, the references and motivations that expand beyond just this issue, The High Republic #3 is my favorite issue of the run so far. The issue featured smoothly incorporated flashbacks, a pleasant narrative pacing and a strong, intriguing ending. The quality of the story makes up for the slight drawbacks in the quality of the artwork.
Another great issue to further fall in love with Sskeer and Keeve. While there was a good load of action in this one, the plot twist was the real highlight for me. Now I'm even more excited for the rest of the story. Especially the beginning brought in an additional moral aspect and served as the packaging for all the action going on in the main part. The artwork has once again been heartwarming and fitting. Some of the best artwork in recent Star Wars comics.
This was fun read that I'll admit took me a little by surprise at the end, when other Jedi ended up joining Trennis to cross into the zone. I figured this would end up being a solo venture, so I wonder what roles the other characters will play.