In this interactive story, the reader is a soccer player facing such hazards as a bad-natured bully, as he or she tries to win the big game for the team. Original.
Edward Packard attended and graduated from both Princeton University and Columbia Law School. He was one of the first authors to explore the idea of gamebooks, in which the reader is inserted as the main character and makes choices about the direction the story will go at designated places in the text.
The first such book that Edward Packard wrote in the Choose Your Own Adventure series was titled "Sugarcane Island", but it was not actually published as the first entry in the Choose Your Own Adventure Series. In 1979, the first book to be released in the series was "The Cave of Time", a fantasy time-travel story that remained in print for many years. Eventually, one hundred eighty-four Choose Your Own Adventure books would be published before production on new entries to the series ceased in 1998. Edward Packard was the author of many of these books, though a substantial number of other authors were included as well.
In 2005, Choose Your Own Adventure books once again began to be published, but none of Edward Packard's titles have yet been included among the newly-released books.
I bought this book because it's a great idea with such significant potential. Sure, I always knew it would be juvenile in its content, but I thought the majority of it would be about football and decision-making on the pitch. Instead, it falls into all the Choose Your Own Adventure cliches from deciding whether or not to fight a bully to selecting what to do to avoid the team bus crashing into a raging river. More football could have made it a winner. And I was also shocked with how very few choices you actually make in the story.
How do you make a book about a dull sport even more tiresome? Add a very long path where you go to summer school and sit through a lecture so tedious that that book instructs you to turn to a particular page if you get bored while reading it.