Leo barely defeated the invading orc armies and protected his nascent elf empire… Now, a new threat appears. The Red Plague .
This infection spreads through wounds from the creatures infected by it, and drives those infected to serve a mysterious entity, the Blood Court. And the plague is coming from Stonehaven, an ancestral seat of the dwarves who were once allied with the Leo’s elf empire.
Desperate to solve this problem, Leo must seek out magical allies to break the barrier keeping people out of Stonehaven, and then enter the dwarven city—all the while trying to find a cure for the red plague itself and destroying the Blood Court. With his old friends, Hugh, Lily, and Zir, as well as new and unexpected allies, Leo will seek to free Stonehaven, and once again expand his elf empire.
[Contains a wacky bro dragon, a five-year-old stronger than the dragon, more quips than anyone wanted to see, and a complicated magical system with near endless possible variety. Also, kingdom building, heartfelt dragon moments, and charts. Ots of charts.]
Really enjoyed this book. Like the first book I really liked the magic system and the world building! Great characters and cool story can’t wait for the next one.
Still enjoying this series. This book wasn't as well edited as book one. I will list the mistakes I found on Goodreads then I'm going over to Royalroad to keep reading. Still isn't really building anything. More like recovery of lost lands. Interesting characters and adventure keep me interested though.
Enjoyable, lost a step from book one, but still a fun read!
I enjoyed the second book almost as much as book one. The characters in dialogue remain fresh and pointed. The story moves right along however I think it overreached in world building, where slowing down the story with the little more detail like book one had would have added to the overall effect of enjoyment. However that said it's an enjoyable book. The reader gets a little lost with the game Dynamics and book two as they don't explain it as well so if you're not used to genre, you're not really sure what the implication means when a character chooses a path. Because the reader doesn't understand the overall direction of where all possibilities rely on the book, all we have is the author's description of how the characters advance in a game world. I know that's a challenge for authors to explain the game Dynamics without losing the pace in front of the overall story so I can sympathize as I know it's not easy. I look forward to book three in the continuation of the story in Hope the author can continue to build it and maintain such a fast and enjoyable read!
Changing the setting without changing the quirky does not work.
The issues, the passive natures, it all comes across as pathetic now that the kingdom hard been established. The crime boss is pointless as is the hunt for the ex. The same realizations throughout book two make the main character seem dim witted. This is taking a gag and pushing it too far, it just isn't funny anymore.
Same shit from book 1, even the low level thug antagonist from Earth is the same. Also, why is he bending over backwards to run missions from beasts? They are in trouble if they sit around doing nothing with the arrogance they all seem to have.
I think every reader needs to start doing this to force authors to write a quick Recap chapter, which readers can skip if they remember, and those who don't won't stop reading the series.
like how things are going but I'm lost on the audrey story, just wish there was more of her story because it seems like we lost a lot of what happen to her.
It felt a bit short, but it was an excellent sequel. My only gripe is that the super bad guys never get what's coming to them and that doesn't feel satisfying.