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The Bioshock Infinite Strategy Guide

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Expected 26 Mar 34
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Foreword by the Creative Director and Co-Founder of Irrational Games, Kevin Levine.

A DARING RESCUE MISSION IN A FLOATING CITY.

The year is 1912. Former Pinkerton agent Booker DeWitt is sent to the flying city of Columbia on a rescue mission. His target? Elizabeth, a young woman who has been imprisoned on the floating city since childhood. To escape, they must test their mettle and abilities against the extremist factions of a fractured and crumbling utopia.

THE MISSION OF BOOKER DEWITT

Researched on site at Irrational Games, our in-depth walkthrough guides you through every step of the game and highlights every collectible item. The walkthrough is written in a spoiler-free format that alerts the reader of choices in the story and leaves the outcomes to be discovered.

ILLUSTRATED MAPS

Our illustrated maps call out every pertinent item in the floating city of Columbia. Learn thelocation of every Vigor, vending machine, and static piece of Gear for 100% completion.

THE ENEMIES OF THE PEOPLE

Expert strategies and tactics for dealing with the denizens of Columbia. Learn the strengths and weaknesses of every heavy hitter so you can dispatch them when the need arises.

THE GUNS OF LIBERTY

Detailed data and information for all of the arms and armament of BioShock Infinite. Learn the best uses for every gun and Vigor in this dangerous world.

AND MUCH, MUCH MORE!

Special supplementary information by the Irrational Games’ staff, strategies for unlocking every Achievement and Trophy, transcriptions of every Voxophone, and a vast collection of images you won’t find anywhere else!

304 pages, Paperback

First published January 1, 1996

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About the author

Brady Games

613 books53 followers
BradyGames is a publishing company in the United States operating as a DK imprint, which specializes in video game strategy guides, covering multiple video game platforms. It published their first strategy guide in November 1993 as a division of MacMillan Computer Publishing. In 1998, Simon & Schuster (which acquired Macmillan in 1994) divested BradyGames as part of its educational division to Pearson PLC. BradyGames has grown to publish roughly 90-100 guides per year. On 1 June 2015, BradyGames merged with Prima Games, and future strategy guides made by the publishing company will be published under the Prima Games label.

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