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Godwired: Religion, Ritual and Virtual Reality

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Godwired offers an engaging exploration of religious practice in the digital age. It considers how virtual experiences, like stories, games and rituals, are forms of world-building or "cosmos construction" that serve as a means of making sense of our own world. Such creative and interactive activity is, arguably, patently religious.

This book

the nature of sacred space in virtual contexts technology as a vehicle for sacred texts who we are when we go online what rituals have in common with games and how they work online what happens to community when people worship online how religious "worlds" and virtual "worlds" nurture similar desires. Rachel Wagner suggests that whilst our engagement with virtual reality can be viewed as a form of religious activity, today’s virtual religion marks a radical departure from traditional religious practice – it is ephemeral, transient, rapid, disposable, hyper-individualized, hybrid, and in an ongoing state of flux.

266 pages, Hardcover

First published January 1, 2012

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Rachel Wagner

15 books

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Displaying 1 - 3 of 3 reviews
Profile Image for Graham Oliver.
927 reviews12 followers
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December 16, 2015
This contains within it a good lit review of game studies theory in general, which is what I went to it for.
Profile Image for Seth Pierce.
Author 15 books34 followers
May 6, 2016
Fascinating, a bit mind-blowing when considering some of the implications (particularly for my faith tradition) and worthy of more study in this emerging arena.

Well worth the price of admission.
Displaying 1 - 3 of 3 reviews