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Basics of Game Design

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Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design the data sets used to reso ...more
Paperback, 375 pages
Published March 18th 2011 by A K PETERS
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Taswa I am wondering the same, Moores own page only shows 7 written books, on his goodreads page I for some reason see 50 or so different works.
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