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Computer Graphics Using Java 2D and 3D

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For junior/senior/graduate level courses in Computer Graphics. This Java based graphics text introduces advanced graphic features to a student audience mostly trained in the Java language. Its accessible approach and in-depth coverage features the high-level Java 2D and Java 3D APIs―offering an elegant and easy-to-understand presentation of 2D and 3D graphics without compromising the fundamentals of the subject.

480 pages, Paperback

First published November 1, 2006

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About the author

Y. Daniel Liang

81 books10 followers

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32 reviews23 followers
March 10, 2010
Amazing Great Book , With a lot Of Cods for Applications , Image Processing .. have to Be with any IT Person :():
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