Are you a beginner who’d like to know how to program video games?Would you like to get ahold of simple, effective, and compatible steps that will enable you to be an excellent problem solver while game programming? Do you want to start game coding without worrying if you’re smart enough to get it right? If your answer is yes to any of these questions, you’ve got to read this book!
Research shows there are over 3.2 billion gamers worldwide. Furthermore, recent forecasts have predicted that the gaming industry will be worth a whopping $268 billion by 2025! Not only does this show that there will always be a need for new game developers, but it proves that now is the perfect time to get started with establishing yourself as a developer!
A.E Colonna is an avid gamer and a self-taught game developer who is ready to give you a smooth introduction to video game development. Through this comprehensive guide, he will teach you the different types of game engines and show you how to code your own game using the C# programming language. After nine weeks, you’re guaranteed to know the basic coding concepts; you’ll be ready to create your first game using C# and the unity engine! Inside Code Gamers Development Essentials, you’ll A comprehensive introduction to gaming, the languages, game engines, and what you’ll be using to develop your games.A step-by-step and easy guide to installing the best software and how you can use it to create a new project, even if you’re a beginner!How to create, compile, and work in scripts using compelling techniques that every good game developer knows and lives by.HelloWorld and C# template structures that you can start using immediately to create interactivity between classes, expressions, and the practical methods that are essential to your coding career.An extensive three-part guide to building successful games which includes creating the perfect scene, using the best game mechanics, and including a UI and essential final touches.Gamers worldwide are hungry for what they’ve been yearning to bring to life! With this powerful book, you’ll stop procrastinating, making mistakes, or doubting your capabilities!
Are you ready to get everyone playing? Then scroll up and hit the buy now button and start reading Code Gamers Development Essentials now!
What I liked about this book was the clear instructions and excellent pictures that wallked me through the process of coding.
What I felt was missing was any discussion of big picture issues--what kind of game might a person like to make? How can you take a concept in your head and turn it into (virtual) reality?
The first half of the book talked about languages, platforms, and processes, giving good explanations about the strengths and weaknesses of each, and including examples of groups that use them in the gaming world.
It didn't do a particularly good job of connecting any of these things to a project that the reader might be interested in making, or explaining why someone might want to take a particular action.
The discussion of object-oriented programming was hard to understand, even though I already have some idea of what it is.
When we finally did get to making a tiny game, there was no discussion of what the game would do or be for, it was just "do this...do that...look, now you have a character in a forest."
As someone who plays almost entirely puzzle games (and a few sandbox ones), I have very little interest in putting a character in a forest, and I don't see a connection between doing so and setting up something I'd actually want to make.
So, I'd recommend this book for people who are already fairly interested in coding, have some experience with it, and who want to create first person shooter games.
Written by a game developer and designer there are a lot of assumptions being made. This book says it’s for beginners but it really isn’t. That is the hard part of the book on gaming. There is a need to be familiar with the programming language referred to throughout the book. If you know the programming language and coding languages then this seems like a good entry book. Sadly, I didn’t. So, had to believe that the author knew what he was talking about. This isn’t a plug and play kind of read. It offers valuable information about coding but this is not going to be the book that at the end you have a fully functional game. Take that with a pinch of salt. Truly interesting read but filled with caveats.
Good starting point for game development for youngsters
I thought the ebook version of this book to see how it fits the needs of starting programming in gaming for my young nephew before I can buy him a paperback version. I think the books very nicely introduces all the concepts and the approach to game development. The second half of the book could be further improved by making it a bit simpler. Buy overall, a good book for youngsters who are lookinh for a future career development in programming and gaming.
This book is very detailed and gives you the steps and screenshots for the Unity platform to produce your own game. I enjoyed reading this book and found it very interesting. The author is very knowledgeable at programming. This is excellent for beginners and those who don't know programming but are interested to learn.
a great start to your gaming adventure! Having always been a gamer since the days of sonic the hedgehog on the master system and to this day I am an avid fan of soulsbourne type games amongst many other and like most…always wondered what it takes to make a game Any game This book here gave me that insight !
Good thing for beginners. I feel that functions in first chapters would be easier to get with practical example vs just theory, but overall still clear enough
This is a perfect book for those who are thinking of gaming and game development. It serves as a guide to them. A brilliantly written book. Highly recommended.