PYTHON PROGRAMMING FOR BEGINNERS: A CRASH COURSE WITH HANDS-ON PROJECTS TO LEARN PYTHON CODING, GAME PROGRAMMING WITH NO CODING EXPERIENCE IN 7 DAYS TO MASTER MACHINE LEARNING & BIG DATA ANALYSIS
Python is an object-oriented programming language that is high-level and has built-in data structures and dynamic semantics. It supports various programming paradigms, including structures, object-oriented programming, and functional programming, among others. Python provides several distinct modules and bundles, which enables program modularity and code reuse to be accomplished.
This book is based on Mike Kernell's Python in Object-Oriented Programming. On the other hand, this book is not only a translation of those other works into Python. To adapt the material for this book, we have drastically altered the arrangement and substance of the book, as shown in the following
Python data structures and procedures, object-oriented programming, and sort algorithms are all taught in detail in this book without the need for you to spend a lot of time learning computer science theory as you would otherwise. If you're new to Python, this book is an excellent location to begin your learning process.
Additionally, you'll get hands-on experience with Programming language game development projects throughout this course. When you blend work with play, you will be able to remember more of what you've learned in the long run. The book is a fantastic resource for those new to the topic of study.
This book takes you by the hand and walks you through the process of learning to code in Python, covering topics such
...and much more!!
Designed as an ultimate guide, this book will serve as a comprehensive, step-by-step guidebook that will assist you in learning and experiencing Python in a relaxed and steady manner.
This book is a step by step guide to understanding and using Python programming. If you’re interested in creating computer games or other types of programming this book will be a great help