Learn Object Oriented Programming in depth by writing a retro text-adventure! This book will teach you the secrets of text adventure programming – from beginner to advanced level. You will learn how to create Rooms and Treasures, how to let the player take and drop objects and how to save a games using serialization. You will also learn advanced techniques such as using recursion to calculate the combined masses of Treasure objects (so the player can only take a specific number and weight of objects at a time) and parsing adjectives so that the user can enter commands such as “take the small golden Elvish sword”. You can download all the code free – including the Bitwise Interactive Fiction Framework to help you to write your own games! Huw Collingbourne has also written a book for C# programmers call The Little Book Of Adventure Game Programming in C# . This Java-based book explains all the techniques described in the C# book and much more . It goes into the nitty-gritty details of quite advanced coding using recursion, string-matching, serialization and method overriding. Huw is author of the cult adventure game, The Golden Wombat Of Destiny . All the source code of this book, including example programs and the BIFF framework can be downloaded from from the Bitwise Books web site www.bitwisebooks.com. The Little Book Of Adventure Game Programming in Java provides a step-by-step guide to creating a game in Java. If you want a fun way to extend your knowledge of the Java language and Object Oriented techniques, look no further! This book explains... Huw Collingbourne has been a programmer for more than 30 years. As well as writing text adventure games, he is an online programming instructor who has taught tens of thousands of students to code in languages such as Ruby, C, C#, Java and Object Pascal. He has written programming columns for numerous computer magazines such as PC Plus and Computer Shopper . He is Technical Director of the independent development company, SapphireSteel Software. He is the author of a number of programming books including The Little Book Of C , The Little Book Of C #, The Little Book Of Pointers and The Little Book of Recursion . The Little Book Of Adventure Game Programming in Java gives you just the stuff you really need to get straight to the heart of text adventure programming without all the fluff and padding.
Huw Collingbourne is a writer, programming instructor and software developer. He is the author of a number of fiction and factual books. His novels include the Kill Job series (gritty 1960s Cold War and crime) The Exodus Plague post-apocalyptic thrillers and The 1980s Murder Mysteries (crime capers).
In the 1980s Huw was a pop music journalist and he interviewed many of the 'New Romantic' stars such as Boy George, Adam Ant, Duran Duran, Spandau Ballet and Depeche Mode. In the 1990s he published the 'adult humour' magazine, 18 Rated, which was immediately banned by all leading UK newsagents (who obviously failed to see the joke).
Huw's programming books including The Little Book Of C, The Little Book Of Pointers, The Little Book of Recursion, The Little Book Of C#, The Little Book Of Ruby and The Book Of Ruby. He has programmed in a broad range of languages since the early 1980s. He has written programming and technical columns for numerous computer magazines in the UK including PC Plus, PC Pro and Computer Shopper. He is author of the cult adventure game, The Golden Wombat Of Destiny.
Huw has, at various times, been a magazine editor, publisher and TV presenter. He has an MA in English and a 2nd dan black belt in the Japanese martial art of Aikido - the latter skill useful when attempting to control his huge, hairy and amazingly strong Pyrenean Mountain Dogs.