Jump to ratings and reviews
Rate this book

Let’s Build a Multiplayer Phaser Game: With TypeScript, Socket.IO, and Phaser

Rate this book
Create a fully working multiplayer game from scratch using TypeScript, Socket.IO, and the community edition of Phaser.js. You will achieve amazing feats in the browser without having to install any software. This book teaches you how to use the Phaser game engine APIs to tap into physics, and how to utilize HUD information and fire lasers.

Let’s Build a Multiplayer Phaser Game dives into the details to show you how to create a multiplayer game from beginning to end. Once you have finished this book, you will be well versed in creating not only a game, but also an application that you can extend with new functionality to enjoy with your friends.



What You'll Learn



Discover the ins and outs of Socket.IO for real-time web communicationUse TypeScript to allow your project to be typed and self-documentingSee how gaming mechanics work to make a game entertainingGet a deeper understanding of how to structure your working directory and your codeScale what you have created



Who This Book Is For

Developers who want to know how to create and structure a complex online game

172 pages, Kindle Edition

Published December 5, 2018

4 people are currently reading
3 people want to read

About the author

Ratings & Reviews

What do you think?
Rate this book

Friends & Following

Create a free account to discover what your friends think of this book!

Community Reviews

5 stars
0 (0%)
4 stars
1 (50%)
3 stars
1 (50%)
2 stars
0 (0%)
1 star
0 (0%)
Displaying 1 of 1 review
15 reviews
March 6, 2023
This book is good for you to grab idea how to create game with javascript.
But other things also need to be considered. Ex: how to scale with million users ? how to prevent cheat ?
Displaying 1 of 1 review

Can't find what you're looking for?

Get help and learn more about the design.