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Gunslinger's Code #1

The First Exploit

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A litRPG romp through a Wild, Weird West that never was...

Delphi isn't a gamer, and just because practically everyone else has embraced Absolute Reality doesn't mean she sees the appeal.

But High Noon is fundamentally different from the games that have come before it. It takes place in your mind, and once she steps into that Wild West that never was, a raucous free-for-all filled to the brim with Demonic pacts, body-modders, steampunk Technicals and Gunslinging miscreants, the game's most-lauded feature takes the reins:

None of the players know they're playing. High Noon is as real as life, right up until it isn't.

And if Delphi wants her inheritance in the real world, she has to find the township of Hope Springs.
And dig…

Gunslinger’s Code is the first book in a sprawling litRPG series that will rebuild a Weird West that wasn’t. Once readers finish each episode, they’ll be able to influence the events that take place in the next book. So, strap on your six-shooter, power up your mini-boiler and hope the Devil himself don’t come calling!

182 pages, Kindle Edition

First published June 24, 2018

33 people are currently reading
15 people want to read

About the author

Matthew Siege

9 books48 followers

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17 reviews
October 2, 2019
Enjoyed the story and the world, confused as to why the book ended halfway through a story arc, its too short and unfinished. I bought half a book and thats frustrating.
Like the characters, the writing could be streamlined slightly but thats personal taste. In all, an enjoyable but frustrating read
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